Pokémon Rumble Rush: Difference between revisions

changed a few things to past tense can anyone else help
(changed a few things to past tense can anyone else help)
Line 29: Line 29:
|website_en=[https://www.pokemonrumble.com/en-us/ Official site]
|website_en=[https://www.pokemonrumble.com/en-us/ Official site]
}}
}}
'''Pokémon Rumble Rush''' (Japanese: '''ポケモンスクランブルSP''' ''Pokémon Scramble SP'') is a spin-off Pokémon game for {{wp|iOS}} and {{wp|Android}}. It is the fifth entry in the [[Pokémon Rumble series]]. It was released in Australia for Android devices on May 15, 2019, in the rest of the world for Android devices on May 22, 2019, and for iOS devices on July 23, 2019.
'''Pokémon Rumble Rush''' (Japanese: '''ポケモンスクランブルSP''' ''Pokémon Scramble SP'') was a spin-off Pokémon game for {{wp|iOS}} and {{wp|Android}}. It was the fifth entry in the [[Pokémon Rumble series]]. It was released in Australia for Android devices on May 15, 2019, in the rest of the world for Android devices on May 22, 2019, and for iOS devices on July 23, 2019.


Prior to release, two alpha tests for the game occurred in Japan under the name '''Pokéland''' (Japanese: '''ポケランド''' ''Pokéland''). On Android, the first alpha test for the game was held from May 31 to June 9, 2017, while the second was held from October 17 to 27, 2017. An alpha test for iOS was scheduled to be held in the first half of 2018, but did not occur.
Prior to release, two alpha tests for the game occurred in Japan under the name '''Pokéland''' (Japanese: '''ポケランド''' ''Pokéland''). On Android, the first alpha test for the game was held from May 31 to June 9, 2017, while the second was held from October 17 to 27, 2017. An alpha test for iOS was scheduled to be held in the first half of 2018, but did not occur.
Line 53: Line 53:
In Pokémon Rumble Rush, the player is an adventurer helping the Adventurers Club in researching new islands and the Pokémon that live there. Callie from the Adventurers Club assists the player throughout the game.  
In Pokémon Rumble Rush, the player is an adventurer helping the Adventurers Club in researching new islands and the Pokémon that live there. Callie from the Adventurers Club assists the player throughout the game.  


Gameplay involves the player controlling a Pokémon to explore various stages filled with wild Pokémon. To clear the stage, the player must successfully defeat the Boss Pokémon at the end of the stage. The player's Pokémon will move automatically towards the nearest wild Pokémon, although the player can swipe the screen to change direction or dodge attacks. The player can tap the screen to initiate an attack. After the Tutorial, the Pokémon will also attack on its own. Holding down before releasing will unleash a Charged Attack, which has a larger hitbox and deals almost three times more damage.  
Gameplay involved the player controlling a Pokémon to explore various stages filled with wild Pokémon. To clear the stage, the player had to successfully defeat the Boss Pokémon at the end of the stage. The player's Pokémon will move automatically towards the nearest wild Pokémon, although the player could swipe the screen to change direction or dodge attacks. The player could tap the screen to initiate an attack. After the Tutorial, the Pokémon would also attack on its own. Holding down before releasing would unleash a Charged Attack, which had a larger hitbox and deals almost three times more damage.  


===Catching===
===Catching===
When a wild Pokémon is defeated, there is a chance of catching that Pokémon. Pokémon with sparkles will always be caught when defeated. In addition, Pokémon that become dazed after being attacked will also be guaranteed to join once defeated. Dazed Pokémon do not move or attack, and are represented by yellow stars on top of them. The rarity of the Pokémon is reflected in the color of the capsule they are caught in. Pokémon caught in red capsules will have a 1 or 2 star move, Pokémon caught in blue capsules will have a 3 star move, and Pokémon caught in gold capsules will know a 4 or 5 star move. Rarer Pokémon are also more likely to have a higher CP.
When a wild Pokémon was defeated, there was a chance of catching that Pokémon. Pokémon with sparkles would always be caught when defeated. In addition, Pokémon that became dazed after being attacked would also be guaranteed to join once defeated. Dazed Pokémon did not move or attack, and were represented by yellow stars on top of them. The rarity of the Pokémon was reflected in the color of the capsule they are caught in. Pokémon caught in red capsules would have a 1 or 2 star move, Pokémon caught in blue capsules would have a 3 star move, and Pokémon caught in gold capsules would know a 4 or 5 star move. Rarer Pokémon are also more likely to have a higher CP.


The Pokémon have various [[Statistic|stats]]: HP, CP, Defense and Critical Rate. Unlike CP from other games, CP represents the Pokémon's Attack stat rather than their overall potential.  
The Pokémon have various [[Statistic|stats]]: HP, CP, Defense and Critical Rate. Unlike CP from other games, CP represents the Pokémon's Attack stat rather than their overall potential.  
[[File:Guide Feather Rumble Rush.png|thumb|100px|Guide Feather]]
[[File:Guide Feather Rumble Rush.png|thumb|100px|Guide Feather]]
As the player collects more of the same species, the Catch Bonus Level of the Pokémon will increase. The Catch Bonus Level increases by one for every 10 Pokémon caught of that species. Starting from level ★ 10, 100 Pokémon need to be caught to increase the Catch Bonus Level. Every Catch Bonus Level provides a +1 CP boost to all Pokémon caught of that species. Caught Pokémon and the Catch Bonus Level are registered in the [[Pokédex|Dex]].
As the player collects more of the same species, the Catch Bonus Level of the Pokémon will increase. The Catch Bonus Level increases by one for every 10 Pokémon caught of that species. Starting from level ★ 10, 100 Pokémon need to be caught to increase the Catch Bonus Level. Every Catch Bonus Level provided a +1 CP boost to all Pokémon caught of that species. Caught Pokémon and the Catch Bonus Level were registered in the [[Pokédex|Dex]].


To discover stages, the player can tap any location on the map. Reported sightings show what Pokémon other adventurers have found to assist the player in finding the Pokémon they are looking for. To search for a stage, the player must use a '''Guide Feather'''. Guide Feathers can be dropped by Bosses and Super Bosses, and a maximum of five can be held by the player at one time. Since update 1.3.1, if a player runs out of Guide Feathers, they will be able to use 10 Poké Diamonds to search. Players can also access stages by tapping on other adventurers' balloons on the map. These stages do not use up a Guide Feather and can only be accessed once for 60 minutes. The Buddy Pokémon of the other player will assist in that stage.  
To discover stages, the player can tap any location on the map. Reported sightings show what Pokémon other adventurers have found to assist the player in finding the Pokémon they are looking for. To search for a stage, the player must use a '''Guide Feather'''. Guide Feathers can be dropped by Bosses and Super Bosses, and a maximum of five can be held by the player at one time. Since update 1.3.1, if a player runs out of Guide Feathers, they will be able to use 10 Poké Diamonds to search. Players can also access stages by tapping on other adventurers' balloons on the map. These stages do not use up a Guide Feather and can only be accessed once for 60 minutes. The Buddy Pokémon of the other player will assist in that stage.  
Line 606: Line 606:
==Tournament==
==Tournament==
===Super Boss Rush===
===Super Boss Rush===
Super Boss Rush is a tournament where players battle multiple Super Bosses in a row within a certain period of time. The next stage will be unlocked if the player defeats all Bosses in the stage. It was available until version 1.2.0.
Super Boss Rush was a tournament where players battled multiple Super Bosses in a row within a certain period of time. The next stage will be unlocked if the player defeats all Bosses in the stage. It was available until version 1.2.0.


{| class="roundy" style="margin:auto; text-align:center; background:#{{fire color}}; border:3px solid #{{fire color dark}}"
{| class="roundy" style="margin:auto; text-align:center; background:#{{fire color}}; border:3px solid #{{fire color dark}}"
Line 641: Line 641:


===Coin Rush===
===Coin Rush===
Coin Rush replaced Super Boss Rush from version 1.2.0. Each stage has a time limit of 60 seconds.  
Coin Rush replaced Super Boss Rush from version 1.2.0. Each stage had a time limit of 60 seconds.  
{| class="roundy" style="margin:auto; text-align:center; background:#{{fire color}}; border:3px solid #{{fire color dark}}"
{| class="roundy" style="margin:auto; text-align:center; background:#{{fire color}}; border:3px solid #{{fire color dark}}"
! style="background:#{{fire color light}}; {{roundytl|5px}}" | Stage
! style="background:#{{fire color light}}; {{roundytl|5px}}" | Stage