IQ: Difference between revisions

293 bytes added ,  3 May 2020
→‎Enemies with IQ: I think this section's noticably lacking that information. Groudon has Wary Fighter in Steam Cave while all the others from the four applicable groups have Intimidator. They all have higher IQ than normal enemies of their dungeons.
(→‎Explorers of Time, Darkness and Sky: Adding a point from No Guard's page and an update to Wary Fighter's interaction with movement restricting effects.)
(→‎Enemies with IQ: I think this section's noticably lacking that information. Groudon has Wary Fighter in Steam Cave while all the others from the four applicable groups have Intimidator. They all have higher IQ than normal enemies of their dungeons.)
Line 679: Line 679:


==Enemies with IQ==
==Enemies with IQ==
IQ affects both the player, the team, and enemies alike. In Explorers of Time, Darkness, and Sky, most enemies prior to the end of the story will have the minimum amount of IQ, while most enemies after the end of the story will have roughly 300-330 IQ and all associated IQ skills. Pokémon encountered at [[Southeastern Islands]] (23-24F) and [[Inferno Cave]] (23-29F) and [[Zero Isle North]] (50-74F) have 600 IQ. Pokémon encountered at [[Zero Isle North]] (past 70F) and [[Zero Isle Center]] (all floors) have 850 IQ.
{{incomplete|section|2=Approximate IQ values for some outlier Pokémon in boss battles (Groudon, Dialga, Regigigas and others, Palkia, Darkrai and others, and the [[Seven Treasures]] guardians)}}
IQ affects both the player, their team, and enemies alike. In Explorers of Time, Darkness, and Sky, most enemies prior to the end of the main story have 0 IQ and cannot use IQ skills, while most enemies after the end of the main story have roughly 300-330 IQ and access to IQ skills. Pokémon encountered at [[Zero Isle North]] (50-70F), [[Southeastern Islands]] (23-24F), and [[Inferno Cave]] (23-29F) have 600 IQ. Pokémon encountered at Zero Isle North (71-74F) and [[Zero Isle Center]] (all floors) have 850 IQ, notably granting them access to all usable IQ skills.


All Pokémon [[recruitment|recruited]] onto a team start with zero IQ.
All Pokémon [[recruitment|recruited]] onto a team start with 0 IQ, regardless of the dungeon they were encountered in.


==Evolution==
==Evolution==
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