Wild Pokémon: Difference between revisions

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{{incomplete|section|Any missing variants of the message}}
{{incomplete|section|Any missing variants of the message}}
[[File:SM Wild battle.png|thumb|right|A battle against a wild Pokémon in {{g|Sun and Moon}}]]
[[File:SM Wild battle.png|thumb|right|A battle against a wild Pokémon in {{g|Sun and Moon}}]]
In the games, wild Pokémon will appear to the player in a variety of locations, most often when the player is walking through or near [[tall grass]], but also within [[cave]]s, abandoned buildings, or when {{m|surf}}ing on water. The species and level of the Pokémon depends on both the location and encounter method. Other methods of encountering wild Pokémon include the following:
In the games, wild Pokémon will appear to the player in a variety of locations, most often when the player is walking through or near [[tall grass]], but also within [[cave]]s, abandoned buildings, or when {{m|surf}}ing on water. The species and level of the Pokémon depend on both the location and encounter method. Other methods of encountering wild Pokémon include the following:
*Walking through [[Sand tile|deep sand]], [[puddle]]s, or [[Snow tile|snow]]
*Walking through [[Sand tile|deep sand]], [[puddle]]s, or [[Snow tile|snow]]
*[[Fishing]]
*[[Fishing]]
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[[File:Wild double battle BW.png|thumb|left|A wild Double Battle in {{game|Black and White|s}}]]
[[File:Wild double battle BW.png|thumb|left|A wild Double Battle in {{game|Black and White|s}}]]
There are several ways to alter the wild Pokémon encounter rate. One of these, introduced in Generation I, is the use of {{cat|Repels}}, which will avoid encounters with any Pokémon of a lower level than the [[party]]'s lead Pokémon. The [[Cleanse Tag]] was introduced in [[Generation II]], which lowers the encounter rate. [[Radio in the Pokémon world|Pokémon March and Pokémon Lullaby]] in [[Generation II]], played on the [[Pokégear]], will raise or lower the encounter rate respectively, while {{cat|Abilities that affect appearance of wild Pokémon|certain Abilities}} do the same since [[Generation III]] (many only gaining this effect in {{v2|Emerald}}). The White and Black [[Flute]]s can be used for this in Generation III and [[Generation IV]]. In [[Generation V]], two types of [[Entralink#List of Pass Powers|Pass Powers]] (Encounter Power ↑ and Encounter Power ↓ ) take over this function, while in [[Generation VI]], two [[O-Power]]s (Encounter Power and Stealth Power) inherit the same properties. In {{pkmn|Ultra Sun and Ultra Moon}}, encounters can be prevented by [[Rotom Pokédex|Roto Stealth]].
There are several ways to alter the wild Pokémon encounter rate. One of these, introduced in Generation I, is the use of {{cat|Repels}}, which will avoid encounters with any Pokémon of a lower level than the [[party]]'s lead Pokémon. The [[Cleanse Tag]] was introduced in [[Generation II]], which lowers the encounter rate. [[Radio in the Pokémon world|Pokémon March and Pokémon Lullaby]] in [[Generation II]], played on the [[Pokégear]], will raise or lower the encounter rate respectively, while {{cat|Abilities that affect the appearance of wild Pokémon|certain Abilities}} do the same since [[Generation III]] (many only gaining this effect in {{v2|Emerald}}). The White and Black [[Flute]]s can be used for this in Generation III and [[Generation IV]]. In [[Generation V]], two types of [[Entralink#List of Pass Powers|Pass Powers]] (Encounter Power ↑ and Encounter Power ↓ ) take over this function, while in [[Generation VI]], two [[O-Power]]s (Encounter Power and Stealth Power) inherit the same properties. In {{pkmn|Ultra Sun and Ultra Moon}}, encounters can be prevented by [[Rotom Pokédex|Roto Stealth]].


When encountered, a wild Pokémon's moveset will generally consist of the most recent four moves its species would know by leveling-up; that is to say, a level 8 {{p|Yanma}} will know {{m|Tackle}}, {{m|Foresight}}, and {{m|Quick Attack}} when encountered in the wild in {{game|Platinum}}, while one encountered at level 19 will have Quick Attack, {{m|Double Team}}, {{m|Sonic Boom}}, and {{m|Detect}}. This is true even for evolved species, such as {{p|Raichu}}, which, if it were able to be encountered in the wild in Pokémon Platinum, would always know {{m|Thunder Shock}}, {{m|Tail Whip}}, {{m|Quick Attack}}, and {{m|Thunderbolt}}. Additionally, wild Pokémon [[List of Pokémon by wild held item|can hold an item]], which can be obtained by catching the Pokémon or using a move like {{m|Thief}}. Wild Pokémon can steal the player's Pokémon's item in every generation except {{gen|III}} and {{gen|IV}}.
When encountered, a wild Pokémon's moveset will generally consist of the most recent four moves its species would know by leveling-up; that is to say, a level 8 {{p|Yanma}} will know {{m|Tackle}}, {{m|Foresight}}, and {{m|Quick Attack}} when encountered in the wild in {{game|Platinum}}, while one encountered at level 19 will have Quick Attack, {{m|Double Team}}, {{m|Sonic Boom}}, and {{m|Detect}}. This is true even for evolved species, such as {{p|Raichu}}, which, if it were able to be encountered in the wild in Pokémon Platinum, would always know {{m|Thunder Shock}}, {{m|Tail Whip}}, {{m|Quick Attack}}, and {{m|Thunderbolt}}. Additionally, wild Pokémon [[List of Pokémon by wild held item|can hold an item]], which can be obtained by catching the Pokémon or using a move like {{m|Thief}}. Wild Pokémon can steal the player's Pokémon's item in every generation except {{gen|III}} and {{gen|IV}}.
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==In the anime==
==In the anime==
[[File:Bidoof group anime.png|thumb|300px|A group of wild {{p|Bidoof}} in the anime]]
[[File:Bidoof group anime.png|thumb|300px|A group of wild {{p|Bidoof}} in the anime]]
Typically, wild Pokémon are not a central feature of the {{pkmn|anime}}, which focuses mostly on the Pokémon belonging to {{Ash}}, {{ashfr}}, and other Trainers he encounters. Most of the Pokémon belonging to the group were shown in the wild at some point, but are usually {{pkmn2|caught}} at a later point in the same episode, most often at the end. Despite this, there have been several [[recurring wild Pokémon in the anime|recurring wild Pokémon]] who appear over a length of time and are not caught. Of all of these Pokémon, an {{AP|Aipom}}, a {{AP|Gible}}, a {{AP|Krokorok}}, a {{AP|Froakie}}, a {{TP|Clemont|Dedenne}}, and a {{AP|Rockruff}} went on to be caught several episodes after they appeared. As demonstrated in a number of occasions, {{MTR}} is also a wild Pokémon.
Typically, wild Pokémon is not a central feature of the {{pkmn|anime}}, which focuses mostly on the Pokémon belonging to {{Ash}}, {{ashfr}}, and other Trainers he encounters. Most of the Pokémon belonging to the group were shown in the wild at some point, but are usually {{pkmn2|caught}} at a later point in the same episode, most often at the end. Despite this, there have been several [[recurring wild Pokémon in the anime|recurring wild Pokémon]] who appear over a length of time and are not caught. Of all of these Pokémon, an {{AP|Aipom}}, a {{AP|Gible}}, a {{AP|Krokorok}}, a {{AP|Froakie}}, a {{TP|Clemont|Dedenne}}, and a {{AP|Rockruff}} went on to be caught several episodes after they appeared. As demonstrated in a number of occasions, {{MTR}} is also a wild Pokémon.


There are, however, numerous examples of wild Pokémon being featured in the anime in debut episodes that introduce their species, such as Clefairy in ''[[EP006|Clefairy and the Moon Stone]]'' and Sudowoodo in ''[[EP162|Type Casting]]''.
There are, however, numerous examples of wild Pokémon being featured in the anime in debut episodes that introduce their species, such as Clefairy in ''[[EP006|Clefairy and the Moon Stone]]'' and Sudowoodo in ''[[EP162|Type Casting]]''.