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List of moves that cause entry hazards

26 bytes added, 19:31, 16 December 2019
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| {{gen|II}}
| Spikes
| {{m|Spikes}}<br>{{m|G-Max Steelsurge}}
| [[Grounded]] Pokémon entering that side of the field take damage proportional to their maximum HP.<br>From Generation III onward, Spikes can be set up multiple times on the same side of the field, which causes entering Pokémon to take more damage.
|-
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