Guillotine (move): Difference between revisions

(This is false, all games display 30% accuracy regardless)
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The accuracy of Guillotine now follows the formula below.
The accuracy of Guillotine now follows the formula below.
  Acc = ( ( user_level - target_level ) * 2/256 + 76/256 ) * 100%
  Acc = ( ( user_level - target_level ) * 2/256 + 76/256 ) * 100%
This forumla means that the accuracy starts at approximately 30% and grows by approximately 0.78% for every level higher than the target that the user is.
This formula means that the accuracy starts at approximately 30% and grows by approximately 0.78% for every level higher than the target that the user is.


Guillotine's efficacy is no longer based on the target's Speed; instead, now it cannot affect a target that has a higher [[level]] than the user.
Guillotine's efficacy is no longer based on the target's Speed; instead, now it cannot affect a target that has a higher [[level]] than the user.