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(This is false, all games display 30% accuracy regardless) |
Nescientist (talk | contribs) |
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The accuracy of Guillotine now follows the formula below. | The accuracy of Guillotine now follows the formula below. | ||
Acc = ( ( user_level - target_level ) * 2/256 + 76/256 ) * 100% | Acc = ( ( user_level - target_level ) * 2/256 + 76/256 ) * 100% | ||
This | This formula means that the accuracy starts at approximately 30% and grows by approximately 0.78% for every level higher than the target that the user is. | ||
Guillotine's efficacy is no longer based on the target's Speed; instead, now it cannot affect a target that has a higher [[level]] than the user. | Guillotine's efficacy is no longer based on the target's Speed; instead, now it cannot affect a target that has a higher [[level]] than the user. |