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User talk:Suic12-

950 bytes added, 17 May
Run Away
 
Also, I haven't tested how roaming Pokémon and the Aether Paradise Nihilego interact with Run Away/Smoke Ball, and that would be worth investigating as well. Did you look into any of these? --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 10:48, 17 May 2019 (UTC)
 
:The part I tested was whether the player's Pokémon having Run Away would guarantee escape when it fainted and the player was given the option to flee. And from what I saw it did guarantee in generation IV, but not anymore in generation V. When I looked at [[Escape]]'s page, it seemed to me that everything asked in Run Away's page was already answered there. It honestly didn't occur to me that there could be a difference using Teleport if it the user was the player's Pokémon or a wild one, but now that you said so I have an idea on how to test it, so I'll let you know when I find out.
:About the roaming Pokémon and Nihilego, no, I didn't test for them. I'm already past those points in the games. I'm keeping a list of things I'll test when I decide to reset some of the games, so I'll add those to the list (although I'm not sure that I'll reset anytime soon). [[User:Suic12-|Suic]] ([[User talk:Suic12-|talk]]) 13:53, 17 May 2019 (UTC)
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