User talk:Tiddlywinks/Archive 3: Difference between revisions

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Usually, the movesets of Pokemon in trainer encounters are undefined; the game looks at the Pokemon's current level (which is programmed into the trainer encounter data), then "generates" a moveset on the fly corresponding to the last 4 level-up moves that the Pokemon would theoretically learn. Trainer battles with explicitly defined movesets seldomly come by, and seems to be mostly limited to characters relevant to the storyline.
Usually, the movesets of Pokemon in trainer encounters are undefined; the game looks at the Pokemon's current level (which is programmed into the trainer encounter data), then "generates" a moveset on the fly corresponding to the last 4 level-up moves that the Pokemon would theoretically learn. Trainer battles with explicitly defined movesets seldomly come by, and seems to be mostly limited to characters relevant to the storyline.


However, there's this Ace Trainer at [[Kiloude City]] which has a custom moveset for his Pokemon. Would it be alright to use {{tl|Party/Single}} for him? [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 15:16, 15 June 2016 (UTC)
However, there's this Ace Trainer at [[Kiloude City]] which has a custom moveset for his Pokemon. Would it be alright to use {{template|Party/Single}} for him? [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 15:16, 15 June 2016 (UTC)
:No...I don't think so. He's a one-time battle, and only in one game (pair). He's not really notable and that's what the template is generally meant for. If you'd like, you could leave the moveset in HTML comments by his team perhaps. We have considered a bit the possibility of adding movesets to the Trainer list template, so it may get used. And if not...it'd still be there for other people to find? Actually, at that thought, it might be ''more'' visible on the city's talk page. (Feel free to do either, or both.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:25, 15 June 2016 (UTC)
:No...I don't think so. He's a one-time battle, and only in one game (pair). He's not really notable and that's what the template is generally meant for. If you'd like, you could leave the moveset in HTML comments by his team perhaps. We have considered a bit the possibility of adding movesets to the Trainer list template, so it may get used. And if not...it'd still be there for other people to find? Actually, at that thought, it might be ''more'' visible on the city's talk page. (Feel free to do either, or both.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:25, 15 June 2016 (UTC)
::I will add it to the talk page, then. Looks like Anton is a one-off exception (at least for Gen VI), probably because he somehow decided to use Weezing and its 4 most recent level-up moves at level 65 are... not that stellar. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 15:35, 15 June 2016 (UTC)
::I will add it to the talk page, then. Looks like Anton is a one-off exception (at least for Gen VI), probably because he somehow decided to use Weezing and its 4 most recent level-up moves at level 65 are... not that stellar. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 15:35, 15 June 2016 (UTC)