Appendix:Yellow walkthrough/Section 15: Difference between revisions

Fixing a couple of things. Fire didn't resist Ice in Generation I while Water always has.
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(Fixing a couple of things. Fire didn't resist Ice in Generation I while Water always has.)
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[[File:Lorelei Room RBY.png|thumb|Battle 1: Lorelei]]
[[File:Lorelei Room RBY.png|thumb|Battle 1: Lorelei]]


The first member of the Elite Four is [[Lorelei]], a master {{type|Ice}} Trainer.  Three of her five Pokémon are {{2t|Water|Ice}}-types, so be wary of type-matchups.  {{type|Grass}}s may seem like a good idea, but they'll only be useful against her {{p|Slowbro}}.  A better option is using {{type|Electric}} Pokémon, as most of her team share the Water type.  As an {{2t|Ice|Psychic}}-type, her {{p|Jynx}} is vulnerable to {{t|Fire}} and {{t|Rock}} attacks.  {{p|Zapdos}} and {{p|Moltres}} are great candidates to use against Lorelei; Zapdos learns {{m|Thunder}} at level 51, and Moltres can learn {{m|Fire Blast}} through [[TM38]].  Keep in mind that their secondary {{t|Flying}} type makes Zapdos vulnerable to Ice moves, while Moltres' Fire type eliminates its weakness.
The first member of the Elite Four is [[Lorelei]], a master {{type|Ice}} Trainer.  Three of her five Pokémon are {{2t|Water|Ice}}-types, so be wary of type-matchups.  {{type|Grass}}s may seem like a good idea, but they'll only be useful against her {{p|Slowbro}}.  A better option is using {{type|Electric}} Pokémon, as most of her team share the Water type.  As an {{2t|Ice|Psychic}}-type, her {{p|Jynx}} is vulnerable to {{t|Fire}} and {{t|Rock}} attacks.  {{p|Zapdos}} and {{p|Moltres}} are great candidates to use against Lorelei; Zapdos learns {{m|Thunder}} at level 51, and Moltres can learn {{m|Fire Blast}} through [[TM38]].  Keep in mind that their secondary {{t|Flying}} type makes them vulnerable to Ice moves.


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[[File:Lance Room RBY.png|thumb|Battle 4: Lance]]
[[File:Lance Room RBY.png|thumb|Battle 4: Lance]]


The fourth and final member of the Elite Four is [[Lance]], a master {{type|Dragon}} Trainer, and leader of the Elite Four.  The Dragon type is probably the strongest type in the game, since it resists {{t|Electric}}-, {{t|Grass}}-, {{t|Fire}}-, and {{type|Water}} moves, and is only vulnerable to {{t|Dragon}}- and {{type|Ice}} attacks.  A formidable opposing team, though only three of the five are actually part of the Dragon type.  Take out his two {{p|Dragonair}} and {{p|Dragonite}} with an {{m|Ice Beam}} or {{m|Blizzard}}, and the bulk of his team is finished.  Due to their secondary {{t|Flying}} type, his {{p|Gyarados}} and {{p|Aerodactyl}} are also vulnerable to {{t|Ice}} moves, though there are other options to defeat them.  Gyarados will take quadruple damage from electricity, so fire off a few {{m|Thunderbolt}}s to ground it.  Aerodactyl is part-{{t|Rock}}, so {{m|Surf}} is one way to get past it.  {{p|Articuno}} and {{p|Zapdos}} can be some of the best choices to use against Lance's dragons.
The fourth and final member of the Elite Four is [[Lance]], a master {{type|Dragon}} Trainer, and leader of the Elite Four.  The Dragon type is probably the strongest type in the game, since it resists {{t|Electric}}-, {{t|Grass}}-, {{t|Fire}}-, and {{type|Water}} moves, and is only vulnerable to {{t|Dragon}}- and {{type|Ice}} attacks.  A formidable opposing team, though only three of the five are actually part of the Dragon type.  Take out his two {{p|Dragonair}} and {{p|Dragonite}} with an {{m|Ice Beam}} or {{m|Blizzard}}, and the bulk of his team is finished.  Due to their secondary {{t|Flying}} type, his {{p|Aerodactyl}} is also vulnerable to {{t|Ice}} moves while Gyarados will instead take quadruple damage from electricity with its primary Water type, so fire off a few {{m|Thunderbolt}}s to ground it.  Additionally, Aerodactyl is part-{{t|Rock}} so {{m|Surf}} is another way to get past it.  {{p|Articuno}} and {{p|Zapdos}} can be some of the best choices to use against Lance's dragons.


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