791
edits
mNo edit summary |
(Fixed errors in Slow Start and Trace's entries) |
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|- style="background: #FFF" | |- style="background: #FFF" | ||
| {{a|Slow Start}} | | {{a|Slow Start}} | ||
| This | | This Ability halves Attack and Speed for five turns when the Pokémon enters battle. To win battles with this Ability, the key is to endure the first five turns! | ||
|- style="background: #FFF" | |- style="background: #FFF" | ||
| {{a|Sniper}} | | {{a|Sniper}} | ||
Line 450: | Line 450: | ||
| When a Pokémon with this Ability is poisoned, {{tt|it's|[sic]}} Attack goes up. | | When a Pokémon with this Ability is poisoned, {{tt|it's|[sic]}} Attack goes up. | ||
|- style="background: #FFF" | |- style="background: #FFF" | ||
| {{a| | | {{a|Trace}} | ||
| When a Pokémon with this Ability enters the battle, its Ability changes to match the opposing Pokémon's Ability. In a battle, being able to tell the opponent's Ability can be very useful. You should remember that. | | When a Pokémon with this Ability enters the battle, its Ability changes to match the opposing Pokémon's Ability. In a battle, being able to tell the opponent's Ability can be very useful. You should remember that. | ||
|- style="background: #FFF" | |- style="background: #FFF" |
edits