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(→Generations I and II: mention that no money is gained if the Pokémon is captured) |
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==Effect== | ==Effect== | ||
===Generations I and II=== | ===Generations I and II=== | ||
Pay Day does damage and scatters [[Pokémon Dollar|coins]] on the ground with a value equal to twice the user's level for each time it is used. Regardless of who used Pay Day, these coins are picked up afterwards if the player wins the battle | Pay Day does damage and scatters [[Pokémon Dollar|coins]] on the ground with a value equal to twice the user's level for each time it is used. Regardless of who used Pay Day, these coins are picked up afterwards if the player wins the battle. No money is obtained if they [[escape|flee]] or if the player captures the opponent Pokémon. | ||
The [[Amulet Coin]] doubles the number of coins picked up when held by a Pokémon in battle. | The [[Amulet Coin]] doubles the number of coins picked up when held by a Pokémon in battle. |