Pokémon Ranger (video game): Difference between revisions

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(→‎Plot: "Pokémons" is wrong here, I suppose...)
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Back at the Ranger base in Summerland, the player is asked to head back to Fall City and at the Ranger base there, they are met with Professor Hastings, who gives the player the mission to go to the Factory together with the Professor, leading to "'''Mission 7: Investigate the Factory!'''" The Professor will find out the pass code to enter the factory very quickly and with the help of a {{p|Meowth}} the two are able to walk inside the factory. As they walk over a bridge that connects the two-part building on the outside, they see the Go-Rock Quads practising their introduction and after that Garret stays at the factory while the other three leave to go into the city. Inside the player and the professor find a {{p|Pikachu}} inside of a cage - the Go-Rock Squad use the Pokémon for the electricity in the building. The player needs to catch {{p|Pinsir}} to cut open the cage and free Pikachu. Soon after they find a second Pikachu under the same circumstances in another part of the building and a second Pinsir helps them free the Pikachu. After that they discover a {{p|Raichu}} in a cage with thicker bars and with the help of a {{p|Scyther}}, they shut down the last generator, hence bringing the factory to a standstill. When the player and the professor are on their way out, Garret stops them with their {{p|Scizor}}; after catching it, Garret runs off and the professor decides it is time for them to leave as well. He assigns the player to Rank 8.  
Back at the Ranger base in Summerland, the player is asked to head back to Fall City and at the Ranger base there, they are met with Professor Hastings, who gives the player the mission to go to the Factory together with the Professor, leading to "'''Mission 7: Investigate the Factory!'''" The Professor will find out the pass code to enter the factory very quickly and with the help of a {{p|Meowth}} the two are able to walk inside the factory. As they walk over a bridge that connects the two-part building on the outside, they see the Go-Rock Quads practising their introduction and after that Garret stays at the factory while the other three leave to go into the city. Inside the player and the professor find a {{p|Pikachu}} inside of a cage - the Go-Rock Squad use the Pokémon for the electricity in the building. The player needs to catch {{p|Pinsir}} to cut open the cage and free Pikachu. Soon after they find a second Pikachu under the same circumstances in another part of the building and a second Pinsir helps them free the Pikachu. After that they discover a {{p|Raichu}} in a cage with thicker bars and with the help of a {{p|Scyther}}, they shut down the last generator, hence bringing the factory to a standstill. When the player and the professor are on their way out, Garret stops them with their {{p|Scizor}}; after catching it, Garret runs off and the professor decides it is time for them to leave as well. He assigns the player to Rank 8.  


Soon after Joel and the professor send the player to Wintown but because the player hasn't been there yet, they can't use the Dragonite bus so the player makes their way to Summerland, where Cameron gave him a submersible. Some parts are missing, though, so the player goes into the jungle together with Summerland's mechanic - however, due to the mechanic's fear of bugs, he runs off every time the player interacts with a Bug type Pokémon. If the player manages to avoid the bugs they will end up at a small pond with the missing parts for the submersible - a {{p|Magikarp}} which the mechanic accidentally kicks. The hurt Magikarp calls an Gyarados for help and after the player manages to capture the Gyarados and a few Magikarp, the mechanic and the player head back to Summerland with the missing parts.  
Soon after Joel and the professor send the player to Wintown but because the player hasn't been there yet, they can't use the Dragonite bus so the player makes their way to Summerland, where Cameron gave him a submersible. Some parts are missing, though, so the player goes into the jungle together with Summerland's [[mechanic]] - however, due to the mechanic's fear of bugs, he runs off every time the player interacts with a Bug type Pokémon. If the player manages to avoid the bugs they will end up at a small pond with the missing parts for the submersible - a {{p|Magikarp}} which the mechanic accidentally kicks. The hurt Magikarp calls an Gyarados for help and after the player manages to capture the Gyarados and a few Magikarp, the mechanic and the player head back to Summerland with the missing parts.  


The mechanic then fixes the submersible, which Cameron calls Aquamole, and waits at the pier for the player, where he can jump inside and travels through a tunnel to Wintown; which just so happens to be the next mission, "'''Mission 8: Aquamole to the North'''". A man named Silent Chris meets the player once they get out of the Aquamole and tells them to follow him. On their way out they notice an earth quake and it turns out to be caused by a {{p|Steelix}}, which then falls asleep in the middle of the way. After waking it up, it flees and Silent Chris and the player meet up with [[Elita]], the Ranger leader of Wintown. The player continues on their own for a little bit and run into the Steelix again, which they have to capture to calm it down and once again the Go-Rock Squad turns up and admits they enraged the Pokémon for their own benefits. Elita and Chris run after the Go-Rock Grunt but he runs away too quickly and Elita promotes the player to Ranger Rank 9 for solving the problems.  
The mechanic then fixes the submersible, which Cameron calls Aquamole, and waits at the pier for the player, where he can jump inside and travels through a tunnel to Wintown; which just so happens to be the next mission, "'''Mission 8: Aquamole to the North'''". A man named Silent Chris meets the player once they get out of the Aquamole and tells them to follow him. On their way out they notice an earth quake and it turns out to be caused by a {{p|Steelix}}, which then falls asleep in the middle of the way. After waking it up, it flees and Silent Chris and the player meet up with [[Elita]], the Ranger leader of Wintown. The player continues on their own for a little bit and run into the Steelix again, which they have to capture to calm it down and once again the Go-Rock Squad turns up and admits they enraged the Pokémon for their own benefits. Elita and Chris run after the Go-Rock Grunt but he runs away too quickly and Elita promotes the player to Ranger Rank 9 for solving the problems.