Light Screen (move): Difference between revisions

→‎Effect: +Haze; the user can switch; order; https://github.com/pret/pokecrystal/blob/f0209d6ed6a0cd0e759dff49bdfe4d8171229c29/battle/effect_commands.asm#L2803
m (→‎In other languages: Added Brazilian Portuguese from PS028)
(→‎Effect: +Haze; the user can switch; order; https://github.com/pret/pokecrystal/blob/f0209d6ed6a0cd0e759dff49bdfe4d8171229c29/battle/effect_commands.asm#L2803)
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Light Screen will fail if the user is already under its effect. The effect of Light Screen is ignored by [[critical hit]]s. If Light Screen causes the user's special to reach 1024 or higher at any time during battle calculations, it will be reduced {{wp|modulo operation|mod}} 1024.
Light Screen will fail if the user is already under its effect. The effect of Light Screen is ignored by [[critical hit]]s. If Light Screen causes the user's special to reach 1024 or higher at any time during battle calculations, it will be reduced {{wp|modulo operation|mod}} 1024.
The effects of Light Screen can be lifted by {{m|Haze}}.


===Generation II===
===Generation II===
Light Screen now remains in effect for 5 turns and will double the user's {{stat|Special Defense}} instead.
Light Screen now remains in effect for 5 turns and will double the {{stat|Special Defense}} of any Pokémon on the user's side of the field instead.
 
Haze can no longer lift the effects of Light Screen.


===Generation III onwards===
===Generation III onwards===
Instead of doubling the Special Defense of the user, Light Screen now technically halves the damage done to it by [[special move]]s; it still does not reduce damage done by {{cat|moves that deal direct damage}}.
Instead of doubling the Special Defense of affected Pokémon, Light Screen now technically halves the damage done to them by [[special move]]s; it still does not reduce damage done by {{cat|moves that deal direct damage}}.
 
If multiple Pokémon are present on the user's side of the field, all of them are protected by Light Screen, but special damage is only reduced by a third rather than half.


Light Screen will disappear immediately if an opponent uses {{m|Brick Break}}, {{m|Defog}} or {{m|Psychic Fangs}}, and in {{Pokémon XD}}, {{m|Shadow Shed}}. Pokémon with the Ability {{a|Infiltrator}} will ignore the effects of Light Screen when attacking.
Light Screen will disappear immediately if an opponent uses {{m|Brick Break}}, {{m|Defog}} or {{m|Psychic Fangs}}, and in {{Pokémon XD}}, {{m|Shadow Shed}}. Pokémon with the Ability {{a|Infiltrator}} will ignore the effects of Light Screen when attacking.
In battle with allied Pokémon, both the user and its allies are protected by Light Screen, but special damage is only reduced by a third rather than half.


Light Screen can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining an extra appeal point if {{m|Calm Mind}} was used in the prior turn.
Light Screen can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining an extra appeal point if {{m|Calm Mind}} was used in the prior turn.