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m (→In battle: Perhaps this small tweak will prevent future mistaken edits like Odieboyduck's.) |
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At the end of each turn, each adjacent {{status|sleep}}ing opponent takes damage equal to 1/8 of its maximum HP. | At the end of each turn, each adjacent {{status|sleep}}ing opponent takes damage equal to 1/8 of its maximum HP. | ||
Bad Dreams inflicts damage after a Pokémon drowsy due to {{m|Yawn}} falls asleep ( | Bad Dreams inflicts damage after a Pokémon that is drowsy due to {{m|Yawn}} falls asleep (and thus inflicts damage to a Pokémon the same turn it falls asleep due to drowsiness). Bad Dreams applies after a Pokémon has the opportunity to be woken up by {{a|Hydration}}, {{a|Shed Skin}}, or {{a|Healer}}. | ||
===Outside of battle=== | ===Outside of battle=== |
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