Pokémon Shuffle: Difference between revisions

→‎Type: Status conditions Immunity (not sure where to place this and should it be presented in a table/chart instead?)
(→‎Type: Status conditions Immunity (not sure where to place this and should it be presented in a table/chart instead?))
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====Immunity====
Some types are not affected by several status conditions:
*Asleep (Caused by Sleep Charm): Dark, Dragon, Fighting, Ghost, Grass, Ice, Rock, Steel
*Burned (Caused by Burn): Dragon, Fire, Ghost, Ground, Poison, Rock, Water
*Frozen (Caused by Freeze): Electric, Fairy, Fighting, Fire, Ghost, Ice, Poison, Psychic, Steel
*Paralyzed (Caused by Paralyze, Quake or Shock Attack): Dragon, Electric, Fairy, Flying, Ghost, Poison, Psychic, Steel
*Poisoned (Caused by Poison): Ghost, Ground, Poison, Rock, Steel
*Spooked (Caused by Spookify): Bug, Dark, Dragon, Fighting, Grass, Ground, Ice, Poison, Rock, Steel


===3-Pokémon Stages===
===3-Pokémon Stages===
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