Burn (status condition): Difference between revisions

→‎Effect: pretty sure it is not end-of-turn, and German page supports this, as does the extra sentence here under Gen III
(→‎Effect: It's at the end of the turn, not after it attacks)
(→‎Effect: pretty sure it is not end-of-turn, and German page supports this, as does the extra sentence here under Gen III)
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===Generation I===
===Generation I===
====Red, Blue, and Yellow====
====Red, Blue, and Yellow====
In {{3v|Red|Blue|Yellow}}, a Pokémon loses 1/16 of its maximum {{stat|HP}} at the end of each turn. Its {{stat|Attack}} stat is also halved. If a burned Pokémon causes an opponent to faint, it will not take damage that turn.
In {{3v|Red|Blue|Yellow}}, a Pokémon loses 1/16 of its maximum {{stat|HP}} every turn, after it attacks, or at the end of the turn if it did not attack. Its {{stat|Attack}} stat is also halved. If a burned Pokémon causes an opponent to faint, it will not take damage that turn.


There are also two irregularities:
There are also three irregularities:
* If a burned Pokémon's Attack stat is modified (either up or down), the game will ignore the attack drop from the burn.
* If a burned Pokémon's Attack stat is modified (either up or down), the game will ignore the attack drop from the burn.
* The decrease in Attack doesn't disappear when the Pokémon is cured of the burn through {{m|Rest}}.
* The decrease in Attack doesn't disappear when the Pokémon is cured of the burn through {{m|Rest}}.
* A Pokémon will not lose HP on a turn it knocked out its opponent.


====Pokémon Stadium====
====Pokémon Stadium====
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===Generation II===
===Generation II===
Same as Generation I, but a burned Pokémon now loses 1/8 of its maximum HP at the end of each turn. All irregularities from Generation I were fixed.
Same as Generation I, but a burned Pokémon now loses 1/8 of its maximum HP every turn, after it attacks, or at the end of the turn if it did not attack. All irregularities from Generation I were fixed.


===Generations III to V===
===Generations III to V===