Pokémon Omega Ruby and Alpha Sapphire: Difference between revisions

m
Undo revision 2525056 by Hahahans07 (talk)Why in the world is the number of HMs in "remake games" notable
m (Undo revision 2525056 by Hahahans07 (talk)Why in the world is the number of HMs in "remake games" notable)
Line 393: Line 393:
** The games's names are not written as {{wp|Compound (linguistics)|compound words}}.
** The games's names are not written as {{wp|Compound (linguistics)|compound words}}.
** There are no [[location preview]]s.
** There are no [[location preview]]s.
** HMs were decreased from 8 to 7, making it the current [[remake]] game with the least HMs. (Pokemon FireRed and LeafGreen had 7(gained 2 HMs that weren't present in Gen. I) and Pokemon HeartGold and SoulSilver had 8 HMs(added 1 from 7 HMs from Generation II)).
** All methods of evolutions that were introduced after the original games are possible. In {{game|FireRed and LeafGreen|s}}, {{cat|Pokémon that evolve based on time}} cannot evolve because there is no [[time]] of day clock, while in {{game|HeartGold and SoulSilver|s}}, {{cat|Pokémon that evolve by training in a certain location}} cannot evolve because none of those areas are in those games.
** All methods of evolutions that were introduced after the original games are possible. In {{game|FireRed and LeafGreen|s}}, {{cat|Pokémon that evolve based on time}} cannot evolve because there is no [[time]] of day clock, while in {{game|HeartGold and SoulSilver|s}}, {{cat|Pokémon that evolve by training in a certain location}} cannot evolve because none of those areas are in those games.
** Pokémon from {{game|Ruby and Sapphire|s|the original games}} can be transferred to the remakes.
** Pokémon from {{game|Ruby and Sapphire|s|the original games}} can be transferred to the remakes.