Escape: Difference between revisions

227 bytes added ,  23 August 2016
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[[File:Smoke Ball escape III.png|240px|thumb|Escaping via {{DL|In-battle effect item|Smoke Ball}} in Generation III.]]
[[File:Smoke Ball escape III.png|240px|thumb|Escaping via {{DL|In-battle effect item|Smoke Ball}} in Generation III.]]
In the [[core series]] Pokémon games, it is possible to '''escape''' from a {{pkmn|battle}} with a [[wild Pokémon]] by selecting "Run" on the main battle screen. Escape is not guaranteed however; whether the player is successful at running away from the battle is determined by a calculation involving the speed of the combatants. When the escape is successful, the battle ends immediately. When it is not successful, the wild Pokémon will attack the player's Pokémon.
In the [[core series]] Pokémon games, it is possible to '''escape''' (Japanese: '''{{tt|逃|に}}げる''' ''escape'') from a {{pkmn|battle}} with a [[wild Pokémon]] by selecting '''Run''' (Japanese: '''にげる''' ''Run'') on the main battle screen. Escape is not guaranteed however; whether the player is successful at running away from the battle is determined by a calculation involving the speed of the combatants. When the escape is successful, the battle ends immediately. When it is not successful, the wild Pokémon will attack the player's Pokémon.


It is not possible to escape from in-game {{pkmn|Trainer}} battles. However, in player battles in the Cable or Wireless Clubs, attempting to escape will cause the battle to end immediately. If only one player attempts to escape, the battle counts as a loss against them, but if both players attempt to escape in the same turn, the battle ends in a draw.
It is not possible to escape from in-game {{pkmn|Trainer}} battles. However, in player battles in the Cable or Wireless Clubs, attempting to escape will cause the battle to end immediately. If only one player attempts to escape, the battle counts as a loss against them, but if both players attempt to escape in the same turn, the battle ends in a draw.
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* {{p|Suicune}} (except in {{v2|Crystal}})
* {{p|Suicune}} (except in {{v2|Crystal}})


==References==
==In other languages==
 
{{Langtable|color={{x color light}}|bordercolor={{x color dark}}
<references />
|fr=Fuite
 
|de=Flucht
|it=Fuga
|ko=도망간다 ''Domangganda''
|es=Huir
}}
{{-}}
{{Project Games notice|game mechanic}}
{{Project Games notice|game mechanic}}
[[Category:Game mechanics]]
[[Category:Game mechanics]]