Dungeon tile: Difference between revisions

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(Made several changes, uploaded more images, and fixed many things. Also, many Japanese websites all mention that every trap from Explorers (except for Explosion, Selfdestruct and Chestnut traps) exist in Gates to Infinity)
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==Types of tiles==
==Types of tiles==
===Stairs===
===Stairs===
Stairs are the common way to proceed to the next floor of a dungeon. In [[Meteor Cave]], the stairs will be disabled until the floor's {{p|Deoxys}} clone is defeated.
'''Stairs''' are the common way to proceed to the next floor of a dungeon. In [[Meteor Cave]], the stairs will be disabled until the floor's {{p|Deoxys}} clone is defeated.


===Warp Zone===
===Warp Zone===
Certain dungeons will use Warp Zones instead of stairs to progress to the next floor. In [[Pokémon Mystery Dungeon: Red and Blue Rescue Team|Red and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Darkness|Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], they have the same appearance as Warp Traps.
'''Warp Zones''' are used in certain dungeons instead of stairs to progress to the next floor. In [[Pokémon Mystery Dungeon: Red and Blue Rescue Team|Red and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Darkness|Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], they have the same appearance as Warp Traps.


===Wall===
===Wall===
Walls define the rooms and corridors of dungeons and are normally impassable. {{type|Ghost}} Pokémon, Pokémon holding a {{DL|Scarf (Mystery Dungeon)|Mobile Scarf}}, Pokémon that have used a {{DL|Wonder Orb|Mobile Orb}} and Pokémon with the [[IQ]] skills Super Mobile or Absolute Mover can pass travel over through walls. In the Rescue Team and Explorers games, traveling through a wall costs the player 5 points of [[Belly]]. Dungeons in [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] that don't use the [[Belly|hunger]] feature, the player loses HP instead of belly points, however dungeons in Gates to Infinity that use the hunger feature will drain 5 belly points per step, just as in previous games. Walls can be turned into regular floor tiles by using {{m|Rock Smash}}.
'''Walls''' define the rooms and corridors of dungeons and are normally impassable. {{type|Ghost}} Pokémon, Pokémon holding a {{DL|Scarf (Mystery Dungeon)|Mobile Scarf}}, Pokémon that have used a {{DL|Wonder Orb|Mobile Orb}} and Pokémon with the [[IQ]] skills Super Mobile or Absolute Mover can pass travel over through walls. In the Rescue Team and Explorers games, traveling through a wall costs the player 5 points of [[Belly]]. Dungeons in [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] that don't use the [[Belly|hunger]] feature, the player loses HP instead of belly points, however dungeons in Gates to Infinity that use the hunger feature will drain 5 belly points per step, just as in previous games. Walls can be turned into regular floor tiles by using {{m|Rock Smash}}.


===Water===
===Water===
A water tile can only be traveled on by {{type|Water}} Pokémon, Pokémon that are flying or floating, and Pokémon with the IQ skills All-Terrain Mover, Super Mobile, or Absolute Mover. {{m|Dive}} can be used on these tiles but {{m|Dig}} cannot. Pokémon that cannot travel on water tiles but are forced onto them from the effect of a move or item or by switching place with the leader will be warped to a random regular floor tile.
'''Water tiles''' can only be traveled on by {{type|Water}} Pokémon, Pokémon that are flying or floating, and Pokémon with the IQ skills All-Terrain Mover, Super Mobile, or Absolute Mover. {{m|Dive}} can be used on these tiles but {{m|Dig}} cannot. Pokémon that cannot travel on water tiles but are forced onto them from the effect of a move or item or by switching place with the leader will be warped to a random regular floor tile.


===Lava===
===Lava===
Lava tiles can only be traveled on by {{type|Fire}} Pokémon, Pokémon that are flying or floating, Pokémon with the IQ skills All-Terrain Hiker, Super Mobile, or Absolute Mover, {{p|Rhyhorn}}, {{p|Groudon}}, and {{p|Rhyperior}}. Non-Fire types, excluding the abformentioned Rhyhorn, Groudon, and Rhyperior, will be inflicted with a {{DL|Status ailments in Mystery Dungeon|burn}}. Dig cannot be used on these tiles.
'''Lava tiles''' can only be traveled on by {{type|Fire}} Pokémon, Pokémon that are flying or floating, Pokémon with the IQ skills All-Terrain Hiker, Super Mobile, or Absolute Mover, {{p|Rhyhorn}}, {{p|Groudon}}, and {{p|Rhyperior}}. Non-Fire types, excluding the abformentioned Rhyhorn, Groudon, and Rhyperior, will be inflicted with a {{DL|Status ailments in Mystery Dungeon|burn}}. Dig cannot be used on these tiles.


===Air===
===Air===
Air tiles can only be traveled on by Pokémon that are flying or floating and Pokémon with the IQ skills All-Terrain Hiker, Super Mobile, or Absolute Mover. Dig and Dive cannot be used on these tiles.
'''Air tiles''' can only be traveled on by Pokémon that are flying or floating and Pokémon with the IQ skills All-Terrain Hiker, Super Mobile, or Absolute Mover. Dig and Dive cannot be used on these tiles.


===Wonder Tile===
===Wonder Tile===
Wonder Tiles cause any stat changes of the Pokémon stepping on them to be reverted. Floors with Wonder Tiles will have a certain number spawned.
'''Wonder Tiles''' cause any stat changes of the Pokémon stepping on them to be reverted. Floors with Wonder Tiles will have a certain number spawned.


===Training Switch===
===Training Switch===
Training Switches will appear in certain dungeons in Gates to Infinity and Super Mystery Dungeon. When stepped on, the party will gain the {{DL|Status ailments in Mystery Dungeon|Trained}} status, which causes moves to gain more points when used. Training Switches can only be used once and will always break after being stepped on.
'''Training Switches''' will appear in certain dungeons in Gates to Infinity and Super Mystery Dungeon. When stepped on, the party will gain the {{DL|Status ailments in Mystery Dungeon|Trained}} status, which causes moves to gain more points when used. Training Switches can only be used once and will always break after being stepped on.


Apart from rarely appearing on floors randomly in some dungeons in Gates to Infinity, Training Switches will always appear behind locked doors. However, in certain purchasable DLC dungeons in Gates to Infinity, Training Switches will be more common and will randomly appear on floors.
Apart from rarely appearing on floors randomly in some dungeons in Gates to Infinity, Training Switches will always appear behind locked doors. However, in certain purchasable DLC dungeons in Gates to Infinity, Training Switches will be more common and will randomly appear on floors.


===Rescue Spot/Point===
===Rescue Spot/Point===
A Rescue Spot/Point appears under a target Pokémon when performing a friend rescue.
A '''Rescue Spot'''{{sup/md|RB}}, '''Rescue Point'''{{sup/md|TDS}} appears under a target Pokémon when performing a friend rescue.


===Progress Point===
===Progress Point===
A Progress Point is a tile in which is created by a [[Progress Device]]. Upon using a Progress Device, the tile will be created underneath the player and the game will be saved immediately upon creating the tile. The game can be saved again, if the player steps on the tile or activates it through the menu.
A '''Progress Point''' is a tile in which is created by a [[Progress Device]]. Upon using a Progress Device, the tile will be created underneath the player and the game will be saved immediately upon creating the tile. The game can be saved again, if the player steps on the tile or activates it through the menu.


Another tile, under the same name, is created through using a [[Progress Device +]]. This tile does much more than the Progress Point created from a Progress Device; it saves the game upon using the Progress Device +, as well as stepping on the tile, and if the player decides to give up in the dungeon (either upon fainting or giving up in the options), all items and money will be kept and won't be lost.
Another tile, under the same name, is created through using a [[Progress Device +]]. This tile does much more than the Progress Point created from a Progress Device; it saves the game upon using the Progress Device +, as well as stepping on the tile, and if the player decides to give up in the dungeon (either upon fainting or giving up in the options), all items and money will be kept and won't be lost.


===Sparkling Floor===
===Sparkling Floor===
In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{pkmn|Super Mystery Dungeon}}, sparkling floors will either spawn a wild Pokémon or give the player a Gold Bar or other rare item.
'''Sparkling Floors''' will either spawn a wild Pokémon or give the player a Gold Bar or other rare item.


===Carpet===
===Carpet===
Carpet denotes the area of a [[Kecleon Shop]]. Any item found on carpet belongs to the Shop and leaving without paying for it will cause several {{p|Kecleon}} to appear and attack the party. Dropping an item on carpet and leaving will make the item belong to the Shop.
'''Carpet''' denotes the area of a [[Kecleon Shop]]. Any item found on carpet belongs to the Shop and leaving without paying for it will cause several {{p|Kecleon}} to appear and attack the party. Dropping an item on carpet and leaving will make the item belong to the Shop.


===Ditto===
===Ditto===
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