List of glitches (Generation I): Difference between revisions

→‎Walking through walls: Definitely not the last one you visited, because I just wound up in Cerulean City when I used Fuchsia City's PC.
m (→‎Standing on a tree: forgot (Celadon Gym battles))
(→‎Walking through walls: Definitely not the last one you visited, because I just wound up in Cerulean City when I used Fuchsia City's PC.)
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From there, the player must walk 499 steps, ending at a position in the city where they can jump off a ledge with one more step. (The poisoned Pokémon loses HP every four steps and causes the screen to flash, so it is possible to count 124 flashes and take 3 further steps. By the same token, it is also possible to calculate a loss of 124 HP for the poisoned Pokémon and track its HP.) If the poisoned Pokémon has less than 124 HP, a Potion must be used on it to prevent it from fainting.
From there, the player must walk 499 steps, ending at a position in the city where they can jump off a ledge with one more step. (The poisoned Pokémon loses HP every four steps and causes the screen to flash, so it is possible to count 124 flashes and take 3 further steps. By the same token, it is also possible to calculate a loss of 124 HP for the poisoned Pokémon and track its HP.) If the poisoned Pokémon has less than 124 HP, a Potion must be used on it to prevent it from fainting.


After the player has walked 499 steps and is in an appropriate position, they must jump off the ledge so that they are in midair when they run out of steps for the Safari Game (with the glitched drop shadow sprite underneath the player). They will be warped back to the Safari Zone entrance building and the background music will stop. The player is now able to walk through walls, but attempting to leave the building at this point would cause the game to crash. Talking to the man will only cause him to say "Welcome to the Safari Zone" without actually asking if the player wants to enter. If the player walks around in the building until the poisoned Pokémon faints, they will black out and be warped to the last [[Pokémon Center]] they visited, and from there they will be able to walk through walls anywhere outdoors. The glitch wears off when entering a door.
After the player has walked 499 steps and is in an appropriate position, they must jump off the ledge so that they are in midair when they run out of steps for the Safari Game (with the glitched drop shadow sprite underneath the player). They will be warped back to the Safari Zone entrance building and the background music will stop. The player is now able to walk through walls, but attempting to leave the building at this point would cause the game to crash. Talking to the man will only cause him to say "Welcome to the Safari Zone" without actually asking if the player wants to enter. If the player walks around in the building until the poisoned Pokémon faints, they will black out and be warped to the last [[Pokémon Center]] they healed at, and from there they will be able to walk through walls anywhere outdoors. The glitch wears off when entering a door.


This glitch may also replace the sprites of some Trainers.
This glitch may also replace the sprites of some Trainers.
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