Pokémon Red and Blue Versions: Difference between revisions

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|grb=Not applicable
|grb=Not applicable
|release_date_ja='''As Red and Green:'''<br>February 27, 1996 <small>(Game Boy)</small><br/>February 27, 2016 <small>(3DS VC)</small><br/>'''As Blue:''' October 15, 1996 <small>(Game Boy, {{wp|CoroCoro Comic}})</small><br>October 10, 1999  <small>(Game Boy, {{wp|retail}})</small><br/>February 27, 2016 <small>(3DS VC)</small>
|release_date_ja='''As Red and Green:'''<br>February 27, 1996 <small>(Game Boy)</small><br/>February 27, 2016 <small>(3DS VC)</small><br/>'''As Blue:''' October 15, 1996 <small>(Game Boy, {{wp|CoroCoro Comic}})</small><br>October 10, 1999  <small>(Game Boy, {{wp|retail}})</small><br/>February 27, 2016 <small>(3DS VC)</small>
|release_date_na=September 28, 1998<ref name="Sept28PR">[http://web.archive.org/web/19990501171038/http://www.nintendo.com/corp/press/100298.html Game Boy's Pokémon Unleashed on September 28!] (archive)</ref> <small>(Game Boy)</small><br>February 27, 2016 <small>(3DS VC)</small>
|release_date_na=September 28, 1998<ref name="Sept28PR">[https://web.archive.org/web/19990501171038/http://www.nintendo.com/corp/press/100298.html Game Boy's Pokémon Unleashed on September 28!] (archive)</ref> <small>(Game Boy)</small><br>February 27, 2016 <small>(3DS VC)</small>
|release_date_au=October 23, 1998<br>February 27, 2016 <small>(3DS VC)</small>
|release_date_au=October 23, 1998<br>February 27, 2016 <small>(3DS VC)</small>
|release_date_eu=June 10, 1999 <small>(Game Boy)</small><ref name="TPCi (RB) [UK]" /><ref name="Iwata Asks (UK)" /><br>October 5, 1999 <small>(Game Boy)</small><ref name="NoE (Red)" /><ref name="NoE (Blue)" /><br>February 27, 2016 <small>(3DS VC)</small>
|release_date_eu=June 10, 1999 <small>(Game Boy)</small><ref name="TPCi (RB) [UK]"/><ref name="Iwata Asks (UK)"/><br>October 5, 1999 <small>(Game Boy)</small><ref name="NoE (Red)"/><ref name="NoE (Blue)"/><br>February 27, 2016 <small>(3DS VC)</small>
|release_date_kr=Unreleased
|release_date_kr=Unreleased
|website_en=[http://www.pokemon.com/us/pokemon-video-games/pokemon-red-version-and-pokemon-blue-version/ The Pokémon Company International] <small>(Game Boy & Virtual Console)</small><br>[https://www.nintendo.com/games/detail/pokemon-red-version-3ds Nintendo] <small>(VC, Red)</small><br>[https://www.nintendo.com/games/detail/pokemon-blue-version-3ds Nintendo] <small>(VC, Blue)</small>
|website_en=[http://www.pokemon.com/us/pokemon-video-games/pokemon-red-version-and-pokemon-blue-version/ The Pokémon Company International] <small>(Game Boy & Virtual Console)</small><br>[https://web.archive.org/web/20071015012425/http://www.nintendo.com/gamemini?gameid=m-Game-0000-317 Nintendo] <small>(GB, Red; needs {{wp|Adobe Flash Player|Flash Player}})</small><br>[https://web.archive.org/web/20071012202136/http://www.nintendo.com/gamemini?gameid=m-Game-0000-318 Nintendo] <small>(GB, Blue; needs Flash Player)</small><br>[https://www.nintendo.com/games/detail/pokemon-red-version-3ds Nintendo] <small>(VC, Red)</small><br>[https://www.nintendo.com/games/detail/pokemon-blue-version-3ds Nintendo] <small>(VC, Blue)</small>
}}
}}
{{StrategyWiki|Pokémon Red and Blue}}
{{StrategyWiki|Pokémon Red and Blue}}


'''Pokémon Red Version''' and '''Pokémon Blue Version''' were the first [[Pokémon games]] to be released outside of Japan, becoming available in North America on September 28, 1998,<ref name="Sept28PR"/> in Australia and New Zealand on October 23, 1998 and in Europe on June 10, 1999<ref name="TPCi (RB) [UK]">[http://www.pokemon.com/uk/pokemon-video-games/pokemon-red-version-and-pokemon-blue-version/ Pokémon™ Red Version and Pokémon™ Blue Version | Video Games | Pokemon.com] (UK)</ref><ref name="Iwata Asks (UK)">[https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-in-Motion-Pokemon-X-and-Pokemon-Y/Pokemon-X-Pokemon-Y/2-Pokemon-Born-Anew/2-Pokemon-Born-Anew-815805.html Iwata Asks | 2. Pokémon Born Anew | Pokémon X and Y]</ref> or October 5, 1999<ref name="NoE (Red)">[http://www.nintendo.co.uk/Games/Game-Boy/Pokemon-Red-Version-266109.html Pokémon Red Version | Game Boy | Games | Nintendo]</ref><ref name="NoE (Blue)">[http://www.nintendo.co.uk/Games/Game-Boy/Pokemon-Blue-Version-266054.html Pokémon Blue Version | Game Boy | Games | Nintendo]</ref> (depending on the source used). In North America, the pair closely followed the debut of the {{pkmn|anime}}'s English dub, which began airing on September 8, 1998,<ref>[http://www.animenewsnetwork.com/encyclopedia/anime.php?id=270&page=25 Anime News Network - (Pokemon TV)]</ref> and within a year, Pokémon was well known as a popular [[Nintendo]] franchise.
'''Pokémon Red Version''' and '''Pokémon Blue Version''' were the first [[Pokémon games]] to be released outside of Japan, becoming available in North America on September 28, 1998,<ref name="Sept28PR"/> in Australia and New Zealand on October 23, 1998 and in Europe on June 10, 1999<ref name="TPCi (RB) [UK]">[http://www.pokemon.com/uk/pokemon-video-games/pokemon-red-version-and-pokemon-blue-version/ Pokémon™ Red Version and Pokémon™ Blue Version | Video Games | Pokemon.com] (UK)</ref><ref name="Iwata Asks (UK)">[https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-in-Motion-Pokemon-X-and-Pokemon-Y/Pokemon-X-Pokemon-Y/2-Pokemon-Born-Anew/2-Pokemon-Born-Anew-815805.html Iwata Asks | 2. Pokémon Born Anew | Iwata Asks in Motion: Pokémon X and Pokémon Y | Nintendo]</ref> or October 5, 1999<ref name="NoE (Red)">[https://www.nintendo.co.uk/Games/Game-Boy/Pokemon-Red-Version-266109.html Pokémon Red Version | Game Boy | Games | Nintendo]</ref><ref name="NoE (Blue)">[https://www.nintendo.co.uk/Games/Game-Boy/Pokemon-Blue-Version-266054.html Pokémon Blue Version | Game Boy | Games | Nintendo]</ref> (depending on the source used). In North America, the pair closely followed the debut of the {{pkmn|anime}}'s English dub, which began airing on September 8, 1998,<ref>[https://www.animenewsnetwork.com/encyclopedia/anime.php?id=270&page=25 Pokémon (TV) [Episode titles] - Anime News Network]</ref> and within a year, Pokémon was well known as a popular [[Nintendo]] franchise.


On November 12, 2015, a [[Nintendo Direct]] announced that the Red and Blue games will be released in North America, Europe, Australia, and New Zealand on February 27, 2016, the [[Pokémon 20th Anniversary]], for the [[Nintendo 3DS]] [[Virtual Console]].
On November 12, 2015, a [[Nintendo Direct]] announced that the Red and Blue games will be released in North America, Europe, Australia, and New Zealand on February 27, 2016, the [[Pokémon 20th Anniversary]], for the [[Nintendo 3DS]] [[Virtual Console]].
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Trades between Pokémon games in different languages are possible in this generation; however, a Japanese game cannot connect with a non-Japanese game. The latter will always result in corruption if attempted. This is due to the fact that the games cannot automatically translate the Pokémon data from Japanese to a different language or vice versa, since there is not enough room on either cartridge for all of the text, namely kana and the Latin alphabet (a feature that [[Generation III|later became possible]]). If a battle between a Japanese game and a non-Japanese game is attempted, the battle simply does not work, with the save files left unharmed.
Trades between Pokémon games in different languages are possible in this generation; however, a Japanese game cannot connect with a non-Japanese game. The latter will always result in corruption if attempted. This is due to the fact that the games cannot automatically translate the Pokémon data from Japanese to a different language or vice versa, since there is not enough room on either cartridge for all of the text, namely kana and the Latin alphabet (a feature that [[Generation III|later became possible]]). If a battle between a Japanese game and a non-Japanese game is attempted, the battle simply does not work, with the save files left unharmed.


Pokémon Red and Blue are compatible with {{eng|Pokémon Stadium}} and {{g|Stadium 2}}. While link battles are not possible directly between Red and Blue and the Generation II games, a player may challenge a Generation II game using Stadium 2.
Red and Blue are compatible with {{eng|Pokémon Stadium}} and {{pkmn|Stadium 2}}. While link battles are not possible directly between Red and Blue and the Generation II games, a player may challenge a Generation II game using Stadium 2.


===Virtual Console===
===Virtual Console===
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====No Mew present====
====No Mew present====
According to the interview by [[Satoru Iwata]] with [[Tsunekazu Ishihara]] and [[Shigeki Morimoto]] about the release of {{game|HeartGold and SoulSilver|s}}, localized as ''Iwata Asks'', they admitted that after the {{wp|debugging}} tools were removed, they added {{p|Mew}} in the remaining space on the {{wp|Read-only memory|ROM}}. [[Nintendo]] thought that this would have been risky because altering the internal data after completing the testing period meant that any new {{wp|Software bug|bugs}} and/or {{wp|glitch}}es created by adding data without referring to debugging tools would have been much harder to fix. Standard {{wp|Computer programming|programming}} practices usually discourage altering the {{wp|source code}} and not testing it just before releasing the {{wp|software}} to the customer.<ref>[http://nintendodsi.com/iwata-asks-chapter.jsp?interviewId=6&volumeId=1&chapterId=1 Iwata Asks - Pokémon HeartGold Version & SoulSilver Version]</ref>
According to the interview by [[Satoru Iwata]] with [[Tsunekazu Ishihara]] and [[Shigeki Morimoto]] about the release of {{game|HeartGold and SoulSilver|s}}, localized as ''Iwata Asks'', they admitted that after the {{wp|debugging}} tools were removed, they added {{p|Mew}} in the remaining space on the {{wp|Read-only memory|ROM}}. [[Nintendo]] thought that this would have been risky because altering the internal data after completing the testing period meant that any new {{wp|Software bug|bugs}} and/or {{wp|glitch}}es created by adding data without referring to debugging tools would have been much harder to fix. Standard {{wp|Computer programming|programming}} practices usually discourage altering the {{wp|source code}} and not testing it just before releasing the {{wp|software}} to the customer.<ref>[https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Pokemon-HeartGold-Version-SoulSilver-Version/Iwata-Asks-Pokemon-HeartGold-Version-SoulSilver-Version/1-Just-Making-The-Last-Train/1-Just-Making-The-Last-Train-225842.html Iwata Asks | 1. Just Making The Last Train | Iwata Asks - Pokémon HeartGold Version & SoulSilver Version | Nintendo]</ref>


====Poké Balls====
====Poké Balls====
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====Sprites====
====Sprites====
[[File:CoroCoro Nov1996 P20 P21.jpg|right|thumb|The earlier Pokémon sprites planned for the Japanese Blue]]
[[File:CoroCoro Nov1996 P20 P21.jpg|right|thumb|The earlier Pokémon sprites planned for the Japanese Blue]]
Different front sprites of {{OBP|Pokémon|species}} were planned for {{game|Blue| (Japanese)}}, notably the ones for {{p|Raticate}}, {{p|Rhydon}}, {{p|Ditto}}, {{p|Dragonair}} and {{p|Mewtwo}}. These were featured in the November 1996 issue of {{wp|CoroCoro Comic}}, which published general information about the game.<ref>[http://d.hatena.ne.jp/poke_age/20120601 2012-06-01 - ポケモンのおっさん]</ref>
Different front sprites of {{OBP|Pokémon|species}} were planned for {{game|Blue| (Japanese)}}, notably the ones for {{p|Raticate}}, {{p|Rhydon}}, {{p|Ditto}}, {{p|Dragonair}} and {{p|Mewtwo}}. These were featured in the November 1996 issue of {{wp|CoroCoro Comic}}, which published general information about the game.<ref>[http://d.hatena.ne.jp/poke_age/20120601 {{j|2012-06-01 - ポケモンのおっさん}}]</ref>
{{-}}
{{-}}
===As Red and Blue===
===As Red and Blue===
====Pokémon names====
====Pokémon names====
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On page 31 of ''{{wp|Nintendo Player's Guide}}'' for {{game|Red and Blue|s}}, a different text string for using {{m|Cut}} on a tree in the overworld was used. It reads "''<sc>Oddish Cut</sc> down a bush!''", being used in a screenshot when cutting down the tree next to the [[Vermilion City]] [[Gym]]. The fact that Cut can also be used to destroy areas of [[tall grass]] may have been the reason for the change to "''{Pokémon} hacked away with <sc>Cut</sc>!''" in the final releases.
On page 31 of ''{{wp|Nintendo Player's Guide}}'' for {{game|Red and Blue|s}}, a different text string for using {{m|Cut}} on a tree in the overworld was used. It reads "''<sc>Oddish Cut</sc> down a bush!''", being used in a screenshot when cutting down the tree next to the [[Vermilion City]] [[Gym]]. The fact that Cut can also be used to destroy areas of [[tall grass]] may have been the reason for the change to "''{Pokémon} hacked away with <sc>Cut</sc>!''" in the final releases.


{{game|Red and Blue|s|Pokémon Red}} has {{wp|VRAM}} tileset data for <sc>Green</sc>. {{game|Red and Blue|s|Pokémon Blue}} lacks any equivalent data for <sc>Red</sc>, however.<ref>[http://tcrf.net/index.php?title=Pok%C3%A9mon_Red_and_Blue&oldid=134791 Pokémon Red and Blue - The Cutting Room Floor]</ref>
{{game|Red and Blue|s|Pokémon Red}} has {{wp|VRAM}} tileset data for <sc>Green</sc>. {{game|Red and Blue|s|Pokémon Blue}} lacks any equivalent data for <sc>Red</sc>, however.<ref>[https://tcrf.net/Pok%C3%A9mon_Red_and_Blue#Green_Reference_.28English_Red_only.29 Pokémon Red and Blue - The Cutting Room Floor]</ref>


==Reception==
==Reception==
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==Trivia==
==Trivia==
* The American staff in charge of localizing the games tried to change the {{OBP|Pokémon|species}} designs; however, [[Tsunekazu Ishihara]] refused the proposal.<ref>[http://www.nintendo.co.jp/nom/0007/taidan1/page03.html スペシャル対談/3]</ref>  
* The American staff in charge of localizing the games tried to change the {{OBP|Pokémon|species}} designs; however, [[Tsunekazu Ishihara]] refused the proposal.<ref>[https://www.nintendo.co.jp/nom/0007/taidan1/page03.html {{j|スペシャル対談/3}}]</ref>  
* The blurb on the back of the boxes states that 139 different {{OBP|Pokémon|species}} can be obtained in each game without trading. This, however, includes all Pokémon that the player must choose between (i.e., both the {{p|Omanyte}} and {{p|Kabuto}} families are counted). Therefore, the true total of different Pokémon obtainable in one adventure without trading is 124, which excludes the two unchosen starter families, one Fossil family, two Eeveelutions, one of Hitmonlee and Hitmonchan, and the four Pokémon that only evolve when traded.
* The blurb on the back of the boxes states that 139 different {{OBP|Pokémon|species}} can be obtained in each game without trading. This, however, includes all Pokémon that the player must choose between (i.e., both the {{p|Omanyte}} and {{p|Kabuto}} families are counted). Therefore, the true total of different Pokémon obtainable in one adventure without trading is 124, which excludes the two unchosen starter families, one Fossil family, two Eeveelutions, one of Hitmonlee and Hitmonchan, and the four Pokémon that only evolve when traded.
* According to the ''Pokémon Pokédex Collector's Edition'' (Prima's Official Pokémon Guide), Red and Blue were developed by a team of nine members.
* According to the ''Pokémon Pokédex Collector's Edition'' (Prima's Official Pokémon Guide), Red and Blue were developed by a team of nine members.
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{{reflist}}
{{reflist}}


{{Core series}}<br/>
{{Core series}}<br>
{{Project Games notice}}
{{Project Games notice}}


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