Grass (type): Difference between revisions

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Although they are the only type that can {{DL|Damage modification|super effective|super-effective}}ly handle {{t|Water}}, {{t|Ground}}, and {{t|Rock}} Pokémon, Grass types have several disadvantages. As Grass-type attacks are resisted by seven types, tied with {{t|Bug}}, double resistances to Grass are extremely common, even more so than double weaknesses.
Although they are the only type that can {{DL|Damage modification|super effective|super-effective}}ly handle {{t|Water}}, {{t|Ground}}, and {{t|Rock}} Pokémon, Grass types have several disadvantages. As Grass-type attacks are resisted by seven types, tied with {{t|Bug}}, double resistances to Grass are extremely common, even more so than double weaknesses.


Most Grass-type attacks are not very powerful or have severe drawbacks prior to [[Generation IV]], and the majority of Grass types have narrow attacking coverage. Despite this, a majority of Grass types have above-average {{stat|Attack}} or {{stat|Special Attack}}, and Grass types deal the most 4× super effective damage out of all types.
Most Grass-type attacks are not very powerful or have severe drawbacks prior to [[Generation IV]], and the majority of Grass types have narrow attacking coverage. Despite this, a majority of Grass types have above-average {{stat|Attack}} or {{stat|Special Attack}}, and Grass types deal the most 4× super effective damage out of all types. All Grass type starters except for Serperior can at least learn Earthquake to counter their weakness to fire, and the three of the types that resist Grass Types.


===Contest properties===
===Contest properties===