Mystery dungeon: Difference between revisions

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:''Dungeon redirects here. For the Unknown Dungeon in [[Kanto]], see [[Cerulean Cave]]. For the Unknown Dungeon in [[Kalos]], see [[Unknown Dungeon (Kalos)]].
:''Dungeon redirects here. For the Unknown Dungeon in [[Kanto]], see [[Cerulean Cave]]. For the Unknown Dungeon in [[Kalos]], see [[Unknown Dungeon (Kalos)]].
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[[File:PMD Sky explore.jpg|thumb|290px|right|{{p|Shinx}}, {{p|Vulpix}} and {{p|Bidoof}} exploring a dungeon in Pokémon Mystery Dungeon: Explorers of [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]]]]
[[File:PMD Sky explore.jpg|thumb|290px|right|{{p|Shinx}}, {{p|Vulpix}} and {{p|Bidoof}} exploring a dungeon in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]]]]
'''Mystery Dungeons''' (Japanese: '''{{tt|不思議|ふしぎ}}のダンジョン''' ''Mystery Dungeon''), commonly abbreviated to '''dungeons''', are areas in the [[Pokémon Mystery Dungeon (series)|Pokémon Mystery Dungeon games]].
'''Mystery Dungeons''' (Japanese: '''{{tt|不思議|ふしぎ}}のダンジョン''' ''Mystery Dungeon''), commonly abbreviated to '''dungeons''', are areas in the [[Pokémon Mystery Dungeon (series)|Pokémon Mystery Dungeon games]].


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==Access==
==Access==
To enter one, a player simply walks to the crossroads near their [[Team Base]] or [[Wigglytuff's Guild]], and selects the dungeon they would like to visit from a pop-up menu. Some dungeons, such as [[Beach Cave]] and the [[Hidden Land]], can be visited more directly. Some dungeons are also visited without the crossroads as part of the storyline. Visiting dungeons is required to advance the storyline, as new areas must be accessed through them.
To enter one, a player simply walks to the crossroads near their [[Team Base]], [[Wigglytuff's Guild]] or [[Post Town]], and selects the dungeon they would like to visit from a pop-up menu. Some dungeons, such as [[Beach Cave]] and the [[Hidden Land]], can be visited more directly. Some dungeons are also visited without the crossroads as part of the storyline. Visiting dungeons is required to advance the storyline, as new areas must be accessed through them.


==Dungeon structures==
==Dungeon structures==
===Floors===
===Floors===
Floors consist of multiple rooms that are interconnected by hallways. Using a [[One-Room Orb]] turns the whole floor into a single room.
Floors consist of multiple rooms that are interconnected by hallways. Using a {{DL|Wonder Orb|One-Room Orb}} turns the whole floor into a single room.


Each time a player visits a dungeon, its floor layout and the items inside it are randomized. Dungeons consist of multiple floors and waypoints, which can be traversed between by using stairs. [[Tiny Woods]] has the fewest floors with 3 (discounting the Explorer Maze of the [[Marowak Dojo]] which has one). The dungeons with the most floors have 99; they are [[Joyous Tower]], [[Buried Relic]], [[Purity Forest]], [[Wish Cave]], [[Silver Trench]], [[Western Cave]], [[Zero Isle South]], [[Zero Isle Center]], and [[Destiny Tower]].
Each time a player visits a dungeon, its floor layout and the items inside it are randomized. Dungeons consist of multiple floors and waypoints, which can be traversed between by using stairs. [[Tiny Woods]] has the fewest floors with 3 (discounting the Explorer Maze of the [[Marowak Dojo]] which has one). The dungeons with the most floors have 99; they are [[Joyous Tower]], [[Buried Relic]], [[Purity Forest]], [[Wish Cave]], [[Silver Trench]], [[Western Cave]], [[Zero Isle South]], [[Zero Isle Center]], and [[Destiny Tower]].


To advance in the dungeon, players must find the stairs which take them to the next level. Wild Pokémon's levels increase as the player progresses through the dungeon's floors. Dungeons can also contain sleeping Pokémon, which do not move until attacked or a member of the player's party<!--not team because this includes clients--> steps on a directly adjacent tile. Some Pokémon can only be found on specific floors, making it key to know which floors these Pokémon are on if one wants to recruit them.
To advance in the dungeon, players must find the stairs which take them to the next floor. Wild Pokémon's levels increase as the player progresses through the dungeon's floors. Dungeons can also contain sleeping Pokémon, which do not move until attacked or a member of the player's party<!--not team because this includes clients--> steps on a directly adjacent tile. Some Pokémon can only be found on specific floors, making it key to know which floors these Pokémon are on if one wants to recruit them.


====Boss floor====
====Boss floor====
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====Treasure Floor====
====Treasure Floor====
Treasure Floors are similar to boss chambers in that they usually only appear at the end of dungeons, but instead of containing a boss they simply contain an item or items. There is always a warp zone to allow the player to leave the dungeon (or proceed to the next floor if it is not the last floor).
Treasure Floors are similar to boss chambers in that they usually only appear at the end of dungeons, but instead of containing a boss they simply contain one or several items. There is always a warp zone to allow the player to leave the dungeon (or proceed to the next floor if it is not the last floor).


====Golden Chambers====
====Golden Chambers====
{{main|Golden Chamber}}
{{main|Golden Chamber}}
A Golden Chamber replaces a specific floor in a dungeon when a taking a job to find a Golden Chamber. Golden Chambers all look exactly the same, and contain two [[Deluxe Box]]es in the center which can only be accessed by crossing or removing the water, or moving through or destroying walls. These Deluxe Boxes will contain one of several rare items.
A Golden Chamber replaces a specific floor in a dungeon when a taking a job to find a Golden Chamber. Golden Chambers all look exactly the same, and contain two [[Treasure box|Deluxe Boxes]] in the center which can only be accessed by crossing or removing the water, or moving through or destroying walls. These Deluxe Boxes will contain one of several rare items.


====Treasure Memo floor====
====Treasure Memo floor====
A Treasure Memo floor replaces a specific floor in a dungeon when a taking Treasure Memo job, which can only be found in bottles found on the {{OBP|Beach|Explorers of Time, Darkness, and Sky}}. Treasure Memo floors contain one Deluxe Box which will contain one of several rare items. There are 30 different possible layouts for Treasure Memo floors. To reach the Deluxe Box, the player must either cross or remove water, move through or destroy walls, use a [[Key]], or any combination of the above depending on which layout the floor uses.
A Treasure Memo floor replaces a specific floor in a dungeon when a taking Treasure Memo job, which can only be found in bottles found on the {{OBP|Beach|Explorers of Time, Darkness, and Sky}}. Treasure Memo floors contain one [[Treasure box|Deluxe Box]] which will contain one of several rare items. There are 30 different possible layouts for Treasure Memo floors. To reach the Deluxe Box, the player must either cross or remove water, move through or destroy walls, use a [[Key]], or any combination of the above depending on which layout the floor uses.


====Outlaw Team floor====
====Outlaw Team floor====
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===Rooms===
===Rooms===
[[File:Dark Crater.png|thumb|{{p|Turtwig}}, {{p|Piplup}}, {{p|Manaphy}} and {{p|Cresselia}} in a room]]
[[File:Dark Crater.png|thumb|{{p|Turtwig}}, {{p|Piplup}}, {{p|Manaphy}} and {{p|Cresselia}} in a room]]
Rooms are rectangular-shaped areas that players may traverse through. They may contain Pokémon, items, [[Poké]], stairs, [[Kecleon Shop]]s, or all of the above. [[Dungeon tile|Other tiles]] may also be present within a room. [[Monster House]]s and [[trap]]s appear randomly in rooms of dungeons that are unlocked later in the game. When a player arrives at a floor, they always appear in a room.
Rooms are rectangular-shaped areas that players may traverse through. They may contain Pokémon, items, [[Poké]], stairs, [[Kecleon Shop]]s, or all of the above. [[Dungeon tile|Other tiles]] may also be present within a room. [[Monster house]]s and {{DL|Dungeon tile|traps}} appear randomly in rooms of dungeons that are unlocked later in the game. When a player arrives at a floor, they always appear in a room.


In dungeons like [[Beach Cave]], where visibility is limited, the room the player is in will be completely illuminated. All actions in the room can be seen from any point. The hallways leading out of the room can also be seen, and the first tile of each hallway leading from the room is illuminated by the room. When a room is entered, everything in it is recorded on the floor map.
When inside, the room the player is in will be completely illuminated. All actions in the room can be seen from any point. The hallways leading out of the room can also be seen, and the first tile of each hallway leading from the room is illuminated by the room. When a room is entered, everything in it is recorded on the floor map.


Special floors like boss floors will only contain one room which makes up the whole floor, and is not the size of a regular floor.
Special floors like boss floors will only contain one room which makes up the whole floor, and is not the size of a regular floor.


====Treasure Chambers====
====Treasure Chambers====
Some dungeons may also contain locked doors that can only be opened with [[key]]s. These locked chambers usually contain [[HM]]s or evolution items.
Some dungeons may also contain locked doors that can only be opened with [[key]]s. These locked chambers usually contain [[HM]]s or [[Mystery Dungeon evolutionary items|evolution items]].


===Hallways===
===Hallways===
Hallways are long and narrow areas that connect rooms to each other. They are typically one tile wide, which prevents Pokémon from passing one another without destructing the walls and creating more space or being able to pass through walls. Since the space in hallways is very narrow, items will not spawn in hallways, but can be placed there. Traps also will not appear in hallways, and traps cannot be created here by moves like {{m|Spikes}}.
Hallways are long and narrow areas that connect rooms to each other. They are typically one tile wide, which prevents Pokémon from passing one another without destructing the walls and creating more space or being able to pass through walls. Since the space in hallways is very narrow, items will not spawn in hallways, but can be placed there. Traps also will not appear in hallways, and traps cannot be created here by moves like {{m|Spikes}}.


In dungeons like [[Beach Cave]], where visibility is limited, an illuminated circle will appear around the player, allowing them to see one tile in each direction more clearly. If a teammate is battling a wild Pokémon, only the teammate will appear on-screen until the wild Pokémon is in the circle. Hallways are recorded on the floor map only as the player traverses it, and only objects within one tile in any direction are recorded without the use of a Luminous Orb.
In dungeons like [[Beach Cave]], where visibility is limited, an illuminated circle will appear around the player, allowing them to see two tiles (one in some examples) in each direction more clearly. If a teammate is battling a wild Pokémon, only the teammate will appear on-screen until the wild Pokémon is in the circle. Hallways are recorded on the floor map only as the player traverses it.


===Waypoints===
===Waypoints===
Waypoints are one-room, mezzanine-like floors that connect one part of a dungeon to a deeper part. Waypoints in a dungeon usually indicate that a boss will be present at the end; however, that is not always the case. Waypoints often connect dungeons to a "deeper" or "peak" of the dungeon. A waypoint usually contains a [[Kangaskhan Rock]] (only [[Aegis Cave]]'s waypoint lacks one), most of which have only the saving function available; however, some waypoints such as the [[Crystal Cave]]/[[Crystal Crossing]] waypoint allow item storage as well. Waypoints also have the option of returning to [[Treasure Town]] or [[Pokémon Square]], or to the entrance of the dungeon in [[Special Episode]]s, or when the player is a fugitive, on the guild expedition, or in the future.
Waypoints are one-room, mezzanine-like floors that connect one part of a dungeon to a deeper part. Waypoints in a dungeon usually indicate that a boss will be present at the end; however, that is not always the case. Waypoints often connect dungeons to a "deeper" or "peak" of the dungeon. A waypoint usually contains a [[Kangaskhan Rock]] (only [[Aegis Cave]]'s waypoint lacks one), most of which have only the saving function available; however, some waypoints such as the [[Crystal Cave]]/[[Crystal Crossing]] waypoint allow item storage as well. Waypoints also have the option of returning to [[Treasure Town]] or [[Pokémon Square]], or to the entrance of the dungeon in [[Special Episode]]s, or when the player is a fugitive, on the guild expedition, or in the future.
==Exploration==
An exploration team cannot enter a dungeon if it has more than six body stars.


===Restrictions===
===Restrictions===
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* Only the original team leader and original team partner may enter.
* Only the original team leader and original team partner may enter.
* Only a certain number of items may be brought into the dungeon. Excess items are lost if they are brought in.
* Only a certain number of items may be brought into the dungeon. Excess items are lost if they are brought in.
* Items may not be brought into the dungeon (excludes held items in Red Rescue Team and Blue Rescue Team). Any items brought into the dungeon are lost if this restriction applies.
* Items may not be brought into the dungeon (excludes held items in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]]). Any items brought into the dungeon are lost if this restriction applies.
* Poké may not be brought into the dungeon. Any Poké brought into the dungeon is lost if this restriction applies.
* [[Poké]] may not be brought into the dungeon. Any Poké brought into the dungeon is lost if this restriction applies.
* Pokémon cannot be recruited in the dungeon.
* Pokémon cannot be recruited in the dungeon.


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===Fainting===
===Fainting===
Explorers or rescue teams sometimes [[Fainting|faint]] in dungeons. If the leader, original partner (before beating the game,) or any client Pokémon faints and is not revived, the entire team is transported out of the dungeon. All of the team's Poké is lost, along with anywhere between half and all of the team's items (exactly which ones are randomly decided). The team is also kicked out and treated as fainted if they stay too long by taking too many steps on any one floor, getting three "warnings" beforehand.
Explorers or rescue teams sometimes [[Fainting|faint]] in dungeons. If the leader, original partner (before beating the game,) or any client Pokémon faints and is not revived, the entire team is transported out of the dungeon. All of the team's [[Poké]] is lost, along with anywhere between half and all of the team's items (exactly which ones are randomly decided). The team is also kicked out and treated as fainted if they stay too long by taking too many steps on any one floor, getting three "warnings" beforehand.


==Training mazes==
==Training mazes==
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Special terrain that only certain Pokémon can cross also exist. They are water, lava, pit, and wall.
Special terrain that only certain Pokémon can cross also exist. They are water, lava, pit, and wall.


Traps and Secret Stairs sometimes appear hidden on the floor.
{{DL|Dungeon tile|Traps}} and Secret Stairs sometimes appear hidden on the floor.


==Demo Mystery Dungeons==
==Demo Mystery Dungeons==
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==Other series==
==Other series==
The Pokémon Mystery Dungeon series {{Wp|List of Mystery Dungeon video games|is not the only series}} to have a Mystery Dungeon game, though it is the most popular. Other series in the Mystery Dungeon line include the Final Fantasy Chocobo series and the Dragon Quest series.
The Pokémon Mystery Dungeon series {{Wp|List of Mystery Dungeon video games|is not the only series}} to have a Mystery Dungeon game, though it is the most popular. Other series in the Mystery Dungeon line include the Final Fantasy Chocobo series and the {{dqw|Mystery Dungeon|Dragon Quest}} series.
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{{Project Locations notice}}
{{Project Locations notice}}
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