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Waypoints are one-room, mezzanine-like floors that connect one part of a dungeon to a deeper part. Waypoints in a dungeon usually indicate that a boss will be present at the end; however, that is not always the case. Waypoints often connect dungeons to a "deeper" or "peak" of the dungeon. A waypoint usually contains a [[Kangaskhan Rock]] (only [[Aegis Cave]]'s waypoint lacks one), most of which have only the saving function available; however, some waypoints such as the [[Crystal Cave]]/[[Crystal Crossing]] waypoint allow item storage as well. Waypoints also have the option of returning to [[Treasure Town]] or [[Pokémon Square]], or to the entrance of the dungeon in [[Special Episode]]s, or when the player is a fugitive, on the guild expedition, or in the future. | Waypoints are one-room, mezzanine-like floors that connect one part of a dungeon to a deeper part. Waypoints in a dungeon usually indicate that a boss will be present at the end; however, that is not always the case. Waypoints often connect dungeons to a "deeper" or "peak" of the dungeon. A waypoint usually contains a [[Kangaskhan Rock]] (only [[Aegis Cave]]'s waypoint lacks one), most of which have only the saving function available; however, some waypoints such as the [[Crystal Cave]]/[[Crystal Crossing]] waypoint allow item storage as well. Waypoints also have the option of returning to [[Treasure Town]] or [[Pokémon Square]], or to the entrance of the dungeon in [[Special Episode]]s, or when the player is a fugitive, on the guild expedition, or in the future. | ||
==Exploration== | |||
===Restrictions=== | ===Restrictions=== | ||
Dungeons may place restrictions on an exploration team in order for them to enter it. Possible restrictions are: | Dungeons may place restrictions on an exploration team in order for them to enter it. Possible restrictions are: |