Pokémon Ranger: Guardian Signs: Difference between revisions

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As with the previous Pokémon Ranger games, the player uses a [[Capture Styler]] to befriend Pokémon by drawing loops around them on the DS's touchscreen. Each loop raises the Pokémon's Friendship Gauge by a certain amount, depending on the Styler's Power, and the Pokémon is captured when the Gauge is filled entirely. The player may lift the stylus between loops, as in Shadows of Almia. If the Capture Line is hit by a Pokémon's attack, the Styler loses Energy, and if the Energy Gauge is depleted entirely, the player loses. The Styler gains experience points with each successful capture and levels up, raising its Energy and Power.
As with the previous Pokémon Ranger games, the player uses a [[Capture Styler]] to befriend Pokémon by drawing loops around them on the DS's touchscreen. Each loop raises the Pokémon's Friendship Gauge by a certain amount, depending on the Styler's Power, and the Pokémon is captured when the Gauge is filled entirely. The player may lift the stylus between loops, as in Shadows of Almia. If the Capture Line is hit by a Pokémon's attack, the Styler loses Energy, and if the Energy Gauge is depleted entirely, the player loses. The Styler gains experience points with each successful capture and levels up, raising its Energy and Power.


Up to seven captured Pokémon may follow the player as Friend Pokémon, and can use their abilities to help the player in the form of [[Field Move]]s on the field and [[Poké Assist]]s during a capture. The player is partnered with a {{p|Pichu}} carrying a ukulele, nicknamed Ukulele Pichu (Japanese: '''ウクレレピチュー''' ''Ukulele Pichu''), who follows the player around in addition to any Friend Pokémon.Ukulele Pichu also has a special Pokéassist which he can use.
Up to seven captured Pokémon may follow the player as Friend Pokémon, and can use their abilities to help the player in the form of [[Field Move]]s on the field and [[Poké Assist]]s during a capture. The player is partnered with a {{p|Pichu}} carrying a ukulele, nicknamed [[Ukulele Pichu]], who follows the player around in addition to any Friend Pokémon.
 
The player must complete various Missions as a Pokémon Ranger over the course of the game. In addition, the player may help the citizens of Oblivia in 51 shorter, optional Quests. Completing Missions and Quests rewards the player with Ranger Points, which may be used to raise the Styler's Energy and Power.
The player must complete various Missions as a Pokémon Ranger over the course of the game. In addition, the player may help the citizens of Oblivia in 51 shorter, optional Quests. Completing Missions and Quests rewards the player with Ranger Points, which may be used to raise the Styler's Energy and Power.