Celebi Egg glitch: Difference between revisions

cleanup; also the advent of arbitrary code execution in all three Gen II games means that there is no longer such a thing as "the only way to obtain something"
(cleanup; also the advent of arbitrary code execution in all three Gen II games means that there is no longer such a thing as "the only way to obtain something")
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The '''Celebi Egg glitch''' is a method to obtain {{p|Celebi}} in {{3v2|Gold|Silver|Crystal}}. Due to the fact that it is impossible to obtain {{p|Celebi}} via standard gameplay, this is currently the only way to get Celebi in the Generation II games without a [[event Pokémon|Nintendo event]] or using [[cheating|cheat codes]].
The '''Celebi Egg glitch''' is a glitch to obtain {{p|Celebi}} in {{3v2|Gold|Silver|Crystal}}. As {{p|Celebi}} is an [[Event Pokémon]] and therefore impossible to obtain via standard gameplay, this glitch allows players to fully complete their Pokédex in the Generation II games without having to use [[cheating]] devices.
 
==Discovery==
==Discovery==
This glitch was first documented at [[Glitch City Laboratories]]. It was found by Paco81. There is another way to get Celebi; the "[[Celebi trick]]" (also found by Paco81), but these two glitches are slightly different.
This glitch was first documented at [[Glitch City Laboratories]] and was discovered by Paco81. It was initially known only as the "Celebi glitch" or "Celebi trick" due to not involving an {{pkmn|Egg}}, however the Celebi obtained through that glitch would have a nickname and [[Original Trainer]] composed of glitch characters and would be stuck at [[level]] 100. A variation that allows the Celebi to be hatched from an Egg and therefore largely behave normally in terms of game mechanics was discovered shortly thereafter.


==Method==
==Method==
This is only one known method of carrying out the Celebi Egg glitch and successfully obtaining {{p|Celebi}}.
This is only one known method of carrying out the Celebi Egg glitch and successfully obtaining Celebi.


===Requirement===
===Requirement===
* '''An Egg''' - The {{player}} must get an {{pkmn|Egg}} that will know {{m|Beat Up}} as its third move upon hatching. This can be done by training a male and a female {{p|Sneasel}} up to [[level]] 57. Both Sneasel need to have the same four moves in the same order, with Beat Up at position three. Because both parents have the same moveset, the offspring will share this moveset.
* '''An Egg''' - The {{player}} must get an {{pkmn|Egg}} that will know {{m|Beat Up}} as its third move upon hatching. This can be done by training a male and a female {{p|Sneasel}} up to [[level]] 57. Both Sneasel need to have the same four moves in the same order, with Beat Up at position three. Because both parents have the same moveset, the offspring will share this moveset.


* '''A bad clone''' - The player must get a bad clone, a clone with a name made of only question marks (or, in some cases, blank), its level will be 0 and its gender will be different than the prototype's. If that Pokémon doesn't fulfill all those requirements, then it isn't a "bad clone" and it cannot be used for the glitch. This can be done by [[Cloning glitches|Pokémon cloning]]. The Box that is used for cloning must not be totally filled up at any time (otherwise the Box is unable to produce bad clones). Getting a bad clone is a case of luck and occurs sometimes during the act of cloning. The chance of getting a bad clone is at maximum if the Box has 15 to 18 Pokémon. Another way to increase the player's chances is by turning the game off after he/she selects YES, before any of the "SAVING... DON'T TURN OFF THE POWER." text appears.
* '''A bad clone''' - The player must get a ''bad clone'', a clone with a name made of only question marks (or, in some cases, blank), its level will be 0 and its gender will be different than the prototype's. If that Pokémon doesn't fulfill all those requirements, then it isn't a "bad clone" and it cannot be used for the glitch. This can be done by [[Cloning glitches|Pokémon cloning]]. The Box that is used for cloning must not be totally filled up at any time (otherwise the Box is unable to produce bad clones). Getting a bad clone is a case of luck and occurs sometimes during the act of cloning. The chance of getting a bad clone is at maximum if the Box has 15 to 18 Pokémon. Another way to increase the player's chances is by turning the game off after he/she selects YES, before any of the "SAVING... DON'T TURN OFF THE POWER." text appears.


* '''Any five Pokémon''' - The player must get any five Pokémon (preferably weak, common or otherwise useless Pokémon). The easiest way to get them is to clone a Pokémon until there is a bad clone. Because getting a bad clone takes some tries, he or she will get five unimportant Pokémon as a positive side effect of the bad clone action.
* '''Any five Pokémon''' - The player must get any five Pokémon (preferably weak, common or otherwise useless Pokémon). The easiest way to get them is to clone a Pokémon until there is a bad clone. Because getting a bad clone takes some tries, he or she will get five unimportant Pokémon as a positive side effect of the bad clone action.
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