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Line 805: |
Line 805: |
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| ==List of Skills== | | ==List of Skills== |
| {| class="roundy" style="margin:auto; text-align:center; background: #ddf; border: 5px solid #ccf;" | | {| class="roundy" style="margin: auto; background: #ddf; border: 5px solid #ccf;" |
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| {| border=1 width="100%" class="sortable" style="margin:auto; text-align:center; background: #FFFFFF; border:1px solid #ddf; border-collapse:collapse;" | | {| border=1 width="100%" class="sortable" style="background: #fff; border: 1px solid #ddf; border-collapse: collapse" |
| |- style="background: #ddf;" | | |- style="background: #ddf;" |
| ! width=110 | Name | | ! width=110 | Name |
| ! Effect | | ! Effect |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Astonish
| | | Astonish |
| | style="margin:auto; text-align:left;" | Can delay your opponent's disruptions for a turn.
| | | Can delay your opponent's disruptions for a turn. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Barrier Bash
| | | Barrier Bash |
| | style="margin:auto; text-align:left;" | Removes one barrier-type disruption without fail.
| | | Removes one barrier-type disruption without fail. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Block Bash
| | | Block Bash |
| | style="margin:auto; text-align:left;" | Clears one unbreakable-block disruption without fail.
| | | Clears one unbreakable-block disruption without fail. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Brute Force
| | | Brute Force |
| | style="margin:auto; text-align:left;" | Increases damage for attacks that are not very effective.
| | | Increases damage for attacks that are not very effective. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Burn
| | | Burn |
| | style="margin:auto; text-align:left;" | Leaves the foe burned.
| | | Leaves the foe burned. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Chill
| | | Chill |
| | style="margin:auto; text-align:left;" | Can delay your opponent's disruptions for a turn.
| | | Can delay your opponent's disruptions for a turn. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Cloud Clear
| | | Cloud Clear |
| | style="margin:auto; text-align:left;" | Clears away one black-cloud disruption without fail.
| | | Clears away one black-cloud disruption without fail. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Counterattack
| | | Counterattack |
| | style="margin:auto; text-align:left;" |
| | | |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Crowd Control
| | | Crowd Control |
| | style="margin:auto; text-align:left;" | The more {{p|Volbeat}} in the puzzle area, the more damage.
| | | The more {{p|Volbeat}} in the puzzle area, the more damage. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Damage Streak
| | | Damage Streak |
| | style="margin:auto; text-align:left;" | Does more damage the more times in a row it is triggered.
| | | Does more damage the more times in a row it is triggered. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Dancing Dragons
| | | Dancing Dragons |
| | style="margin:auto; text-align:left;" | Increases damage done by any Dragon types in a combo.
| | | Increases damage done by any Dragon types in a combo. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Disrupt Buster
| | | Disrupt Buster |
| | style="margin:auto; text-align:left;" |
| | | |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Dragon Talon
| | | Dragon Talon |
| | style="margin:auto; text-align:left;" | Attacks sometimes deal greater damage than usual.
| | | Attacks sometimes deal greater damage than usual. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Eject
| | | Eject |
| | style="margin:auto; text-align:left;" | Removes one non-Support Pokémon icon without fail.
| | | Removes one non-Support Pokémon icon without fail. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Fearless
| | | Fearless |
| | style="margin:auto; text-align:left;" |
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| |- | | |- |
| | style="margin:auto; text-align:left;" | Flap
| | | Flap |
| | style="margin:auto; text-align:left;" | Occasionally delays a {{t|Ground|Ground-type}} opponent's disruptions.
| | | Occasionally delays a {{t|Ground|Ground-type}} opponent's disruptions. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Freeze
| | | Freeze |
| | style="margin:auto; text-align:left;" | Leaves the foe frozen.
| | | Leaves the foe frozen. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Heavy Hitter
| | | Heavy Hitter |
| | style="margin:auto; text-align:left;" | Attacks sometimes deal greater damage than usual.
| | | Attacks sometimes deal greater damage than usual. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Hitting Streak
| | | Hitting Streak |
| | style="margin:auto; text-align:left;" | Does more damage the more times in a row it is triggered.
| | | Does more damage the more times in a row it is triggered. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Last-Ditch Effort
| | | Last-Ditch Effort |
| | style="margin:auto; text-align:left;" |
| | | |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Mega Boost
| | | Mega Boost |
| | style="margin:auto; text-align:left;" | Fills the Mega Gauge of a Pokémon of the same type.
| | | Fills the Mega Gauge of a Pokémon of the same type. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Mind Zap
| | | Mind Zap |
| | style="margin:auto; text-align:left;" | Can delay your opponent's disruptions for a turn.
| | | Can delay your opponent's disruptions for a turn. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Opportunist
| | | Opportunist |
| | style="margin:auto; text-align:left;" | Attacks can occasionally deal greater damage than usual.
| | | Attacks can occasionally deal greater damage than usual. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Paralyze
| | | Paralyze |
| | style="margin:auto; text-align:left;" | Leaves the foe paralyzed.
| | | Leaves the foe paralyzed. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Pixie Power
| | | Pixie Power |
| | style="margin:auto; text-align:left;" | Increases damage done by any {{t|Fairy}} types in a combo.
| | | Increases damage done by any {{t|Fairy}} types in a combo. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Power of 4
| | | Power of 4 |
| | style="margin:auto; text-align:left;" | Attacks do more damage when you make a match of four.
| | | Attacks do more damage when you make a match of four. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Power of 5
| | | Power of 5 |
| | style="margin:auto; text-align:left;" | Attacks do more damage when you make a match of five.
| | | Attacks do more damage when you make a match of five. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Prank
| | | Prank |
| | style="margin:auto; text-align:left;" | Occasionally changes when a foe will next disrupt your play.
| | | Occasionally changes when a foe will next disrupt your play. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Pummel
| | | Pummel |
| | style="margin:auto; text-align:left;" |
| | | |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Pyre
| | | Pyre |
| | style="margin:auto; text-align:left;" | Increases damage done by any {{t|Fire}} types in a combo.
| | | Increases damage done by any {{t|Fire}} types in a combo. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Quake
| | | Quake |
| | style="margin:auto; text-align:left;" | Sometimes increases damage and leaves opponent paralyzed.
| | | Sometimes increases damage and leaves opponent paralyzed. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Quirky
| | | Quirky |
| | style="margin:auto; text-align:left;" | Occasionally erases one extra matching Pokémon elsewhere.
| | | Occasionally erases one extra matching Pokémon elsewhere. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Quirky+
| | | Quirky+ |
| | style="margin:auto; text-align:left;" |
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| |- | | |- |
| | style="margin:auto; text-align:left;" | Risk-Taker
| | | Risk-Taker |
| | style="margin:auto; text-align:left;" | Damage may randomly be increased or decreased.
| | | Damage may randomly be increased or decreased. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Rock Break
| | | Rock Break |
| | style="margin:auto; text-align:left;" | Destroys one breakable-rock disruption without fail.
| | | Destroys one breakable-rock disruption without fail. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Sinister Power
| | | Sinister Power |
| | style="margin:auto; text-align:left;" |
| | | |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Sleep Charm
| | | Sleep Charm |
| | style="margin:auto; text-align:left;" | Leaves the foe asleep.
| | | Leaves the foe asleep. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Spookify
| | | Spookify |
| | style="margin:auto; text-align:left;" | Leaves the foe spooked.
| | | Leaves the foe spooked. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Stabilize
| | | Stabilize |
| | style="margin:auto; text-align:left;" | Occasionally erases one of the foe's disruptions on the board.
| | | Occasionally erases one of the foe's disruptions on the board. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Stabilize+
| | | Stabilize+ |
| | style="margin:auto; text-align:left;" |
| | | |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Steely Resolve
| | | Steely Resolve |
| | style="margin:auto; text-align:left;" | Attacks do more damage when things are looking desperate.
| | | Attacks do more damage when things are looking desperate. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Swap
| | | Swap |
| | style="margin:auto; text-align:left;" | Can replace a disruption with one of your Pokémon.
| | | Can replace a disruption with one of your Pokémon. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Swarm
| | | Swarm |
| | style="margin:auto; text-align:left;" | Attacks do more damage when things are looking desperate.
| | | Attacks do more damage when things are looking desperate. |
| |- | | |- |
| | style="margin:auto; text-align:left;" | Swat
| | | Swat |
| | style="margin:auto; text-align:left;" |
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| |- | | |- |
| | style="margin:auto; text-align:left;" | Vitality Drain
| | | Vitality Drain |
| | style="margin:auto; text-align:left;" | Does more damage when the opponent has more HP left.
| | | Does more damage when the opponent has more HP left. |
| |} | | |} |
| |} | | |} |