Pokémon Black and White beta: Difference between revisions

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:''This article is about the development leftovers in Pokémon Black and White. For general development info on the games, see [[Pokémon Black and White Versions#Development]].
{{move|Development leftovers of Pokémon Black and White}}
{{move|Development leftovers of Pokémon Black and White}}
{{incomplete|article}}
{{incomplete|article}}
Like previous major releases, especially those that set a new [[generation]], {{game|Black and White|s}} went through multiple development stages, many of which included several elements that were eventually dropped or revised before the games' release. Some of these components can still be found within their internal data.
This article lists the development leftovers and unused content of {{game|Black and White|s}}.


==Pre-release==
==Items==
===Starters===
[[File:Beta Tepig sprite.png|right|thumb|The prototype {{pkmn2|starter}} selection screen.]]
The sprite used in the {{pkmn2|starter}} selection screen for {{p|Tepig}} is different in some early videos. The prototype sprite has a more triangular hind foot, with only one being visible on the sprite, and slightly different shading. Also, the silhouettes of the unselected starters are lighter compared to the final.
{{-}}
===VS Sprites===
Early VS sprites for {{ga|Hilbert}} and [[Cheren]] can be seen in an early video which was broadcasted on ''[[Pokémon Sunday]]''. Whilst Cheren's VS sprite had a minor alteration with where his eyes are looking, Hilbert's sprite received a complete overhaul. An early VS sprite for [[Bianca]], lacking her [[Xtransceiver]], was shown in the early video footage that came with an issue of ''Dengeki Nintendo DS''.
 
In {{p|Excadrill}}'s first appearance in a promotional video, its stripes were mirrored. However, this was not long-lived, as it was changed to its current appearance in the next video.
 
<gallery>
File:Beta Hilbert VS sprite.png|{{ga|Hilbert}}'s prototype VS sprite
File:Beta Cheren VS sprite.png|[[Cheren]]'s prototype VS sprite
File:Beta Bianca VS sprite.png|[[Bianca]]'s prototype VS sprite
File:BW Prerelease double battle.png|{{p|Excadrill}}'s prototype front sprite
</gallery>
 
===Music===
In some early footage of {{rt|4|Unova}}, {{tt|夢の跡地|ゆめのあとち}} ''[[Pokémon Black & Pokémon White: Super Music Collection|The Dreamyard]]'' can be heard playing instead of the correspondent seasonal variant of {{tt|4番道路|4ばんどうろ}} ''[[Pokémon Black & Pokémon White: Super Music Collection|Route 4]]''.
 
===Region name===
Some {{wp|Retail|retailers}} in the {{wp|United Kingdom}} (specifically {{wp|Game (retailer)|GAME}} and {{wp|Gamestation}}) used pre-release box art using the name '''Alleos''' for the region as opposed to its final English name, [[Unova]]. This name was also used at pre-release and post-release demo events in the United Kingdom.
 
===Locations===
====Castelia City====
In several pre-release screenshots and video footage, [[Castelia City]]'s texture is noticeably different from the final version, with at least four different variations seen before the final release.
 
<gallery>
File:BW Prerelease City.png|Image released on April 15, 2010
File:Black White City.png|Animated view presented by ''[[Pokémon Sunday]]'' on April 18, 2010
File:BW Prerelease Castelia City 2.png|Footage from the June 27, 2010 trailer that was broadcasted on ''[[Oha Suta]]''
File:BW Prerelease Castelia City 3.png|Image from a Pokemon.co.jp video
File:BW Prerelease Castelia City.png|Image released on May 14, 2010
File:BW Prerelease Castelia City 6.png|Another image from a Pokemon.co.jp video
</gallery>
 
====Chargestone Cave====
Pre-release screenshots of [[Chargestone Cave]] show rocks lying around the cave to be of a different shape and having a darker tone with less glow compared to the final version.
 
====Skyarrow Bridge====
On an early screenshot of within [[Skyarrow Bridge]], a female {{tc|Backpacker}} can be seen. This Backpacker was replaced by an {{tc|Ace Trainer}} in the final release. However, in [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]], exactly the same spot is occupied by a Backpacker, just like in the screenshot. In addition, two pre-release screeshots of Skyarrow Bridge depict a slightly different skyline of [[Castelia City]].
 
<gallery>
File:BW Prerelease Bridge lookout.png|Early image of [[Skyarrow Bridge]]
File:BW Prerelease Bridge.png|Second early image of [[Skyarrow Bridge]]
</gallery>
 
====Pokémon Center====
[[File:BW Prerelease Poke Mart.png|right|thumb|The prototype [[Pokémon Center]] shopping item list screen.]]
When buying items at a [[Pokémon Center]], the part of the screen where the {{player}} can be seen is rotated.
{{-}}
==Post-release==
===Items===
Since the engine that powers the games is improved upon that of the [[Generation IV]] games, all items from Generation IV, including [[Poké Ball]]s, [[key item]]s and {{DL|List of dummied out items|unused items}}, are present in the internal data, with the exception of [[HM07]] and [[HM08]], which are now blank space "?" items. However, most of these items are unobtainable. Other leftover items, like the {{key|V|God Stone}}, are specific to {{game|Black and White|s}} and can be likewise obtained through modification of the saved game or cheating.
Since the engine that powers the games is improved upon that of the [[Generation IV]] games, all items from Generation IV, including [[Poké Ball]]s, [[key item]]s and {{DL|List of dummied out items|unused items}}, are present in the internal data, with the exception of [[HM07]] and [[HM08]], which are now blank space "?" items. However, most of these items are unobtainable. Other leftover items, like the {{key|V|God Stone}}, are specific to {{game|Black and White|s}} and can be likewise obtained through modification of the saved game or cheating.


===Locations===
==Locations==
====P2 Laboratory====
===P2 Laboratory===
{{incomplete|section|More information needed}}
{{incomplete|section|More information needed}}
If the {{player}} uses the "walk through walls" cheat, enters the [[P2 Laboratory]] and keeps walking down, there will be an untextured room with a few tables in it.
If the {{player}} uses the "walk through walls" cheat, enters the [[P2 Laboratory]] and keeps walking down, there will be an untextured room with a few tables in it.
{{youtubevid|TA39fmu0Cc4|JuiicyJake|black|white}}
{{youtubevid|TA39fmu0Cc4|JuiicyJake|black|white}}


===Unused text===
==Unused text==
Several lines of unused weather effect text appear within the internal data of {{4v|Black|White|2}}. Notably, quotes for {{weather|fog}} exist within the text, implying that fog functionality was planned to exist in Black and White. While the final game does include foggy locations, such as {{rt|15|Unova}}, the fog weather condition does not appear in battles.
Several lines of unused weather effect text appear within the internal data of {{4v|Black|White|2}}. Notably, quotes for {{weather|fog}} exist within the text, implying that fog functionality was planned to exist in Black and White. While the final game does include foggy locations, such as {{rt|15|Unova}}, the fog weather condition does not appear in battles.


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