Pokémon FireRed and LeafGreen Versions: Difference between revisions

m
there, much better.
(I may be wrong but I don't recall other post-Gen I core series games doing this.)
m (there, much better.)
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|boxart=FireRed EN US boxart.jpg
|boxart=FireRed EN US boxart.jpg
|boxart2=LeafGreen EN US boxart.jpg
|boxart2=LeafGreen EN US boxart.jpg
|caption=Pokémon FireRed Version's boxart, [[version mascot|featuring]] {{p|Charizard}}.
|caption=Pokémon FireRed Version's boxart, [[version mascot|featuring]] {{p|Charizard}}
|caption2=Pokémon LeafGreen Version's boxart, [[version mascot|featuring]] {{p|Venusaur}}.
|caption2=Pokémon LeafGreen Version's boxart, [[version mascot|featuring]] {{p|Venusaur}}
|jbox=FireRed JP boxart.png
|jbox=FireRed JP boxart.png
|jbox2=LeafGreen JP boxart.png
|jbox2=LeafGreen JP boxart.png
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After this, the Pokémon Tower can be navigated, and the ghosts haunting it are revealed to be {{p|Gastly}} and {{p|Haunter}}. In front of the stairs to the final floor, blocking the way, is also a final spirit, that of a deceased {{p|Marowak}} that was killed by Team Rocket when they captured her child. Making it all the way to the top reveals [[Mr. Fuji]] held hostage by Team Rocket grunts, who will leave when they are defeated. Fuji gives away the [[Poké Flute]], and with that, the {{p|Snorlax}} blocking {{rt|11|Kanto}} and {{rt|16|Kanto}} can finally be moved away. Another HM, containing {{m|Fly}}, can be obtained easily by cutting away a tree blocking the northern section of Route 16.
After this, the Pokémon Tower can be navigated, and the ghosts haunting it are revealed to be {{p|Gastly}} and {{p|Haunter}}. In front of the stairs to the final floor, blocking the way, is also a final spirit, that of a deceased {{p|Marowak}} that was killed by Team Rocket when they captured her child. Making it all the way to the top reveals [[Mr. Fuji]] held hostage by Team Rocket grunts, who will leave when they are defeated. Fuji gives away the [[Poké Flute]], and with that, the {{p|Snorlax}} blocking {{rt|11|Kanto}} and {{rt|16|Kanto}} can finally be moved away. Another HM, containing {{m|Fly}}, can be obtained easily by cutting away a tree blocking the northern section of Route 16.


Now the player is presented with a choice of how to get to [[Fuchsia City]]. Traveling down either way the Snorlax are blocking, a faster way via Routes 16, {{rtn|17|Kanto}}, and {{rtn|18|Kanto}} on [[Kanto Route 17|Cycling Road]], or down the {{DL|Kanto Route 12|Silence Bridge}} of Routes {{rtn|12|Kanto}}, {{rtn|13|Kanto}}, {{rtn|14|Kanto}}, and {{rtn|15|Kanto}}, inevitably brings one to the southernmost city in continental Kanto, [[Fuchsia City]], home of [[Koga]] of the {{t|Poison}}ous Fuchsia Gym and the [[Kanto Safari Zone]]. The Safari Zone is currently running a contest: the person to reach a specific rest house first will win yet another HM, containing {{m|Surf}}. Finding the [[Baoba|Safari Zone Warden]]'s {{key|III|Gold Teeth}} also will have him reward the player with the final of Kanto's HMs, containing {{m|Strength}}.  
Now the player is presented with a choice of how to get to [[Fuchsia City]]. Traveling down either way the Snorlax are blocking, a faster way via Routes 16, {{rtn|17|Kanto}}, and {{rtn|18|Kanto}} on [[Kanto Route 17|Cycling Road]], or down the {{DL|Kanto Route 12|Silence Bridge}} of Routes {{rtn|12|Kanto}}, {{rtn|13|Kanto}}, {{rtn|14|Kanto}}, and {{rtn|15|Kanto}}, inevitably brings one to the southernmost city in continental Kanto, [[Fuchsia City]], home of [[Koga]] of the {{t|Poison}}ous Fuchsia Gym and the [[Kanto Safari Zone]]. The Safari Zone is currently running a contest: the person to reach a specific rest house first will win yet another HM, containing {{m|Surf}}. Finding the [[Baoba|Safari Zone Warden]]'s {{key|III|Gold Teeth}} also will have him reward the player with the final of Kanto's HMs, containing {{m|Strength}}.


The player then goes back to either [[Celadon City]] or [[Lavender Town]], encountering the other {{p|Snorlax}} on the way back. After stopping off at the [[Celadon Condominiums|Celadon Mansion]] and getting some {{DL|Drink|Tea}}, Saffron City can finally be entered. However, Team Rocket is guarding almost every door in the city, including that of the local Pokémon Gym! One of the open buildings however, is the unofficial Fighting-type Pokémon Gym. After the player defeats the Fighting Dojo, he/she is entitled to either a {{p|Hitmonchan}} or a {{p|Hitmonlee}}. The city's centerpiece building, [[Silph Co.]]'s headquarters, has also been infiltrated by the organization, and at the top, waiting in the boardroom, is the Team Rocket Boss, [[Giovanni]], appearing for a second time, demanding that the president give him the [[Master Ball]] that the company had developed. After his defeat, he flees.
The player then goes back to either [[Celadon City]] or [[Lavender Town]], encountering the other {{p|Snorlax}} on the way back. After stopping off at the [[Celadon Condominiums|Celadon Mansion]] and getting some {{DL|Drink|Tea}}, Saffron City can finally be entered. However, Team Rocket is guarding almost every door in the city, including that of the local Pokémon Gym! One of the open buildings however, is the unofficial Fighting-type Pokémon Gym. After the player defeats the Fighting Dojo, he/she is entitled to either a {{p|Hitmonchan}} or a {{p|Hitmonlee}}. The city's centerpiece building, [[Silph Co.]]'s headquarters, has also been infiltrated by the organization, and at the top, waiting in the boardroom, is the Team Rocket Boss, [[Giovanni]], appearing for a second time, demanding that the president give him the [[Master Ball]] that the company had developed. After his defeat, he flees.
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* {{Player|Players}} can now play as a {{ga|Leaf|female character}} as an alternative to the {{ga|Red|male character}}, which was the only option in [[Generation I]].
* {{Player|Players}} can now play as a {{ga|Leaf|female character}} as an alternative to the {{ga|Red|male character}}, which was the only option in [[Generation I]].
* As in all [[Generation III]] {{pkmn|games}}, Pokémon now have [[nature]]s, [[Ability|Abilities]], and [[gender]]s, and can [[held item|hold items]].
* As in all [[Generation III]] {{pkmn|games}}, Pokémon now have [[nature]]s, [[Ability|Abilities]], and [[gender]]s, and can [[held item|hold items]].
* A resume feature was introduced, allowing players to remember the four most important events they achieved in the games the last time they were played. Once the [[Elite Four]] has been defeated, the resume feature displays the last four notable things the player has done recently instead of showing a specific event.  
* A resume feature was introduced, allowing players to remember the four most important events they achieved in the games the last time they were played. Once the [[Elite Four]] has been defeated, the resume feature displays the last four notable things the player has done recently instead of showing a specific event.
* A game introduction feature, which explains the controls of the game, was added. This feature continued to appear in all games in [[Generation IV]].
* A game introduction feature, which explains the controls of the game, was added. This feature continued to appear in all games in [[Generation IV]].
* A help feature was added that can be activated by pressing the L or R buttons on the console. There is also another help feature in the form of the {{key|III|Teachy TV}}, which is given by an {{ka|old man}} in [[Viridian City]].
* A help feature was added that can be activated by pressing the L or R buttons on the console. There is also another help feature in the form of the {{key|III|Teachy TV}}, which is given by an {{ka|old man}} in [[Viridian City]].
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* [[Team Rocket]] has an expanded role in the game's post-Elite Four storyline, with a new base in the Sevii Islands.
* [[Team Rocket]] has an expanded role in the game's post-Elite Four storyline, with a new base in the Sevii Islands.
* Battles with the wild [[legendary Pokémon]] {{p|Articuno}}, {{p|Zapdos}}, {{p|Moltres}}, and {{p|Mewtwo}} feature a remixed battle theme. In addition, Moltres has moved from its original location in {{ka|Victory Road}} to [[Mt. Ember]]. [[Cerulean Cave]], where Mewtwo resides, now requires {{m|Rock Smash}} for navigation, and it cannot be entered until after the post-game mission in the Sevii Islands has been completed.
* Battles with the wild [[legendary Pokémon]] {{p|Articuno}}, {{p|Zapdos}}, {{p|Moltres}}, and {{p|Mewtwo}} feature a remixed battle theme. In addition, Moltres has moved from its original location in {{ka|Victory Road}} to [[Mt. Ember]]. [[Cerulean Cave]], where Mewtwo resides, now requires {{m|Rock Smash}} for navigation, and it cannot be entered until after the post-game mission in the Sevii Islands has been completed.
* One of [[Johto]]'s [[legendary beasts]] ({{p|Raikou}}, {{p|Entei}}, or {{p|Suicune}}) will [[Roaming Pokémon|roam]] around Kanto after defeating the Elite Four and obtaining the National Pokédex. The beast that appears is the one that has a type advantage over the player's [[starter Pokémon]].  
* One of [[Johto]]'s [[legendary beasts]] ({{p|Raikou}}, {{p|Entei}}, or {{p|Suicune}}) will [[Roaming Pokémon|roam]] around Kanto after defeating the Elite Four and obtaining the National Pokédex. The beast that appears is the one that has a type advantage over the player's [[starter Pokémon]].
* [[Version-exclusive Pokémon]] and [[wild Pokémon]] distribution have been altered from the original games to account for new evolutions released in [[Generation II]].
* [[Version-exclusive Pokémon]] and [[wild Pokémon]] distribution have been altered from the original games to account for new evolutions released in [[Generation II]].
* Pokémon can [[Pokémon breeding|breed]] in the [[Pokémon Day Care]] in {{OBP|Four Island|town}}. The daycare on {{rt|5|Kanto}} remains, but it is still limited to only caring for one Pokémon at a time.
* Pokémon can [[Pokémon breeding|breed]] in the [[Pokémon Day Care]] in {{OBP|Four Island|town}}. The daycare on {{rt|5|Kanto}} remains, but it is still limited to only caring for one Pokémon at a time.
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** In the Japanese versions, male NPCs are given a computer-style font while female NPCs show a font that resembles handwritten text. Text from other sources uses the same font as male NPCs.
** In the Japanese versions, male NPCs are given a computer-style font while female NPCs show a font that resembles handwritten text. Text from other sources uses the same font as male NPCs.
** In non-Japanese versions, the differentiation is instead done with colors: male NPCs use blue text and female NPCs use pink text. Text from other sources is black.
** In non-Japanese versions, the differentiation is instead done with colors: male NPCs use blue text and female NPCs use pink text. Text from other sources is black.
* The music has been remixed to take advantage of the [[Game Boy Advance]]'s power; however, the themes themselves remain the same (including a few Gold/Silver/Crystal themes being utilized in Islands Four to Seven of the Sevii Islands.  
* The music has been remixed to take advantage of the [[Game Boy Advance]]'s power; however, the themes themselves remain the same (including a few Gold/Silver/Crystal themes being utilized in Islands Four to Seven of the Sevii Islands.
** However, the {{FB|Kanto|Power Plant}} background music has been changed. In the original games, it played the [[Rocket Hideout]] theme, while in FireRed and LeafGreen, it plays the {{ka|Pokémon Mansion}} theme.
** However, the {{FB|Kanto|Power Plant}} background music has been changed. In the original games, it played the [[Rocket Hideout]] theme, while in FireRed and LeafGreen, it plays the {{ka|Pokémon Mansion}} theme.
** In the original games, while battling the [[Elite Four]], only the battle with [[Lance]] used the Gym Leader background music; the standard Trainer background music was used for the other three Elite Four members. However, in FireRed and LeafGreen, the Gym Leader background music is used for all four Elite Four members.
** In the original games, while battling the [[Elite Four]], only the battle with [[Lance]] used the Gym Leader background music; the standard Trainer background music was used for the other three Elite Four members. However, in FireRed and LeafGreen, the Gym Leader background music is used for all four Elite Four members.
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{| class="roundy" style="background:#{{leafgreen color}}; border:5px solid #{{leafgreen color light}}"
{| class="roundy" style="background:#{{leafgreen color}}; border:5px solid #{{leafgreen color light}}"
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==Compatibility==
==Compatibility==
FireRed and LeafGreen were created as a result of the first [[Generation III]] games, {{game|Ruby and Sapphire|s}}, lacking backward compatibility with Generations {{gen|I}} and {{gen|II}}. [[trade|Trading]] between these games and the third Hoenn-based game, {{game|Emerald}}, is possible through the traditional [[link cable]]. Trading with other copies of FireRed or LeafGreen as well as with Emerald may also be done through the [[GBA Wireless Adapter]], though Ruby and Sapphire are not compatible with it. Using a GameCube-GBA cable, players may also trade party Pokémon with {{g|Colosseum}} and {{Pokémon XD}}, but only after the player has obtained the {{key|III|Ruby}} and {{key|III|Sapphire}} and given them to [[Celio]].
FireRed and LeafGreen were created as a result of the first [[Generation III]] games, {{game|Ruby and Sapphire|s}}, lacking backward compatibility with Generations {{gen|I}} and {{gen|II}}. [[Trade|Trading]] between these games and the third Hoenn-based game, {{game|Emerald}}, is possible through the traditional [[link cable]]. Trading with other copies of FireRed or LeafGreen as well as with Emerald may also be done through the [[GBA Wireless Adapter]], though Ruby and Sapphire are not compatible with it. Using a GameCube-GBA cable, players may also trade party Pokémon with {{g|Colosseum}} and {{Pokémon XD}}, but only after the player has obtained the {{key|III|Ruby}} and {{key|III|Sapphire}} and given them to [[Celio]].


While FireRed and LeafGreen cannot trade directly with the [[Generation IV]] games {{game5|Diamond|Pearl|Platinum|HeartGold|SoulSilver}}, a player's Pokémon may be permanently transferred via [[Pal Park]], and some {{cat|Generation I Pokémon}} can be found using [[dual-slot mode]].
While FireRed and LeafGreen cannot trade directly with the [[Generation IV]] games {{game5|Diamond|Pearl|Platinum|HeartGold|SoulSilver}}, a player's Pokémon may be permanently transferred via [[Pal Park]], and some {{cat|Generation I Pokémon}} can be found using [[dual-slot mode]].
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* Along with the original [[Generation I]] games, these are the only core series games that do not involve a [[legendary Pokémon]] in their main plot. Incidentally, they are also the last [[core series]] Pokémon games to feature a non-legendary Pokémon on the cover.
* Along with the original [[Generation I]] games, these are the only core series games that do not involve a [[legendary Pokémon]] in their main plot. Incidentally, they are also the last [[core series]] Pokémon games to feature a non-legendary Pokémon on the cover.
* If a FireRed or LeafGreen cart is present in Slot 2 of the [[Nintendo DS]], the migration option in the title screen menu of {{game|Diamond and Pearl|s}} is incorrectly stated as "Migrate from Fire Red" or "Migrate from Leaf Green", with a space in the middle of the version names. This typo was fixed in {{game|Platinum}}, [[Pokémon HeartGold and SoulSilver Versions|HeartGold, and SoulSilver]] by removing the space.
* If a FireRed or LeafGreen cart is present in Slot 2 of the [[Nintendo DS]], the migration option in the title screen menu of {{game|Diamond and Pearl|s}} is incorrectly stated as "Migrate from Fire Red" or "Migrate from Leaf Green", with a space in the middle of the version names. This typo was fixed in {{game|Platinum}}, [[Pokémon HeartGold and SoulSilver Versions|HeartGold, and SoulSilver]] by removing the space.
* These are the only [[core series]] games released after [[Generation I]] where the player character does not face a [[non-player character|NPC]] {{pkmn|Trainer}} when challenged. Coincidentally, they are also remakes of {{game|Red and Green|s|the original paired versions of Generation I}}.
* These are the only [[core series]] games released after [[Generation I]] where the player character does not turn to face an [[non-player character|NPC]] {{pkmn|Trainer}} when challenged. Coincidentally, they are also remakes of {{game|Red and Green|s|the original paired versions of Generation I}}.
* In the end credits, the [[version mascot]]s of the four [[Generation I]] games, {{p|Venusaur}}, {{p|Charizard}}, {{p|Blastoise}}, and {{p|Pikachu}}, appear with special 3-frame sprites, transforming from their in-game sprites to the pose they took on the Japanese boxart of their respective games. In the Japanese versions, they are inside a circle with the text ''THE POCKET MONSTER TRAINER'', which is colored to match the Pokémon's type. In international versions this is replaced by a Poké Ball symbol, also colored based on the Pokémon's type.
* In the end credits, the [[version mascot]]s of the four [[Generation I]] games, {{p|Venusaur}}, {{p|Charizard}}, {{p|Blastoise}}, and {{p|Pikachu}}, appear with special 3-frame sprites, transforming from their in-game sprites to the pose they took on the Japanese boxart of their respective games. In the Japanese versions, they are inside a circle with the text ''THE POCKET MONSTER TRAINER'', which is colored to match the Pokémon's type. In international versions this is replaced by a Poké Ball symbol, also colored based on the Pokémon's type.


{| style="margin:auto; text-align:center; font-size: 80%; {{roundy|20px}} border: 2px solid #{{leafgreen color dark}}; background: #{{firered color}};"
{| style="margin:auto; text-align:center; font-size: 80%; {{roundy|20px}} border: 2px solid #{{leafgreen color dark}}; background: #{{firered color}};"
|-  
|-
| style="{{roundy|80px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:160px"| [[File:Spr 3f Venusaur credits.png]]
| style="{{roundy|80px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:160px"| [[File:Spr 3f Venusaur credits.png]]
| style="{{roundy|80px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:160px"| [[File:Spr 3f Charizard credits.png]]
| style="{{roundy|80px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:160px"| [[File:Spr 3f Charizard credits.png]]
| style="{{roundy|80px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:160px"| [[File:Spr 3f Blastoise credits.png]]
| style="{{roundy|80px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:160px"| [[File:Spr 3f Blastoise credits.png]]
| style="{{roundy|80px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:160px"| [[File:Spr 3f Pikachu credits.png]]
| style="{{roundy|80px}} border: 2px solid #{{leafgreen color dark}}; background: #{{leafgreen color light}}; width:160px"| [[File:Spr 3f Pikachu credits.png]]
|-  
|-
| Venusaur credits' sprite
| Venusaur credits' sprite
| Charizard credits' sprite
| Charizard credits' sprite
| Blastoise credits' sprite
| Blastoise credits' sprite
| Pikachu credits' sprite
| Pikachu credits' sprite
|-  
|-
| style="{{roundy|80px}} border: 2px solid #{{green color dark}}; background: #{{green color light}}; width:160px"| [[File:Green JP boxart.jpg|90px]]
| style="{{roundy|80px}} border: 2px solid #{{green color dark}}; background: #{{green color light}}; width:160px"| [[File:Green JP boxart.jpg|90px]]
| style="{{roundy|80px}} border: 2px solid #{{red color dark}}; background: #{{red color light}}; width:160px"| [[File:Red JP boxart.jpg|90px|]]
| style="{{roundy|80px}} border: 2px solid #{{red color dark}}; background: #{{red color light}}; width:160px"| [[File:Red JP boxart.jpg|90px|]]
| style="{{roundy|80px}} border: 2px solid #{{blue color dark}}; background: #{{blue color light}}; width:160px"| [[File:Blue JP boxart.jpg|90px]]
| style="{{roundy|80px}} border: 2px solid #{{blue color dark}}; background: #{{blue color light}}; width:160px"| [[File:Blue JP boxart.jpg|90px]]
| style="{{roundy|80px}} border: 2px solid #{{yellow color dark}}; background: #{{yellow color light}}; width:160px"| [[File:Yellow JP boxart.png|90px]]
| style="{{roundy|80px}} border: 2px solid #{{yellow color dark}}; background: #{{yellow color light}}; width:160px"| [[File:Yellow JP boxart.png|90px]]
|-  
|-
| {{color2|000|Pokémon Red and Green Versions|Pocket Monsters Green}} boxart
| {{color2|000|Pokémon Red and Green Versions|Pocket Monsters Green}} boxart
| {{color2|000|Pokémon Red and Green Versions|Pocket Monsters Red}} boxart
| {{color2|000|Pokémon Red and Green Versions|Pocket Monsters Red}} boxart
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==Typographical errors==
==Typographical errors==
[[File:Pokcet.png|thumb|right|The Teachy TV error, showing "Pocket" as "Pokcet".]]
[[File:Pokcet.png|thumb|right|The Teachy TV error, showing "Pocket" as "Pokcet"]]
* The [[species]] names present in FireRed and LeafGreen are cut off in early English releases of the games, most specifically those species names made up of more than one word with a space in between. This causes Pokémon like {{p|Pidgey}} to be listed as "Tiny Pokémon" rather than "Tiny Bird Pokémon." [[Pokédex data structure in Generation III|Internal game data]] lists the species name the same as it appears in {{game2|Ruby|Sapphire|Emerald}} and other games, indicating a glitch in the Pokédex where a blank space is confused for the terminating byte for the name. This was addressed in the later Player's Choice releases of the game. This is the easiest way to tell whether the game in question is a v1.0 or v1.1 release.
* The [[species]] names present in FireRed and LeafGreen are cut off in early English releases of the games, most specifically those species names made up of more than one word with a space in between. This causes Pokémon like {{p|Pidgey}} to be listed as "Tiny Pokémon" rather than "Tiny Bird Pokémon." [[Pokédex data structure in Generation III|Internal game data]] lists the species name the same as it appears in {{game2|Ruby|Sapphire|Emerald}} and other games, indicating a glitch in the Pokédex where a blank space is confused for the terminating byte for the name. This was addressed in the later Player's Choice releases of the game. This is the easiest way to tell whether the game in question is a v1.0 or v1.1 release.
* In {{key|III|Teachy TV}}, during the program about registering items, the second instance of the word pocket in the phrase "Key Items Pocket" is misspelled as "Pokcet". This was not addressed in v1.1.
* In {{key|III|Teachy TV}}, during the program about registering items, the second instance of the word pocket in the phrase "Key Items Pocket" is misspelled as "Pokcet". This was not addressed in v1.1.
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