Soaring in the sky: Difference between revisions

→‎Mechanics: Adding two new tricks and renaming a few stunts to be closer to the real life aerobatic terms where applicable.
m (→‎Mechanics: very wordy...)
(→‎Mechanics: Adding two new tricks and renaming a few stunts to be closer to the real life aerobatic terms where applicable.)
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[[File:Soaring trick ORAS.png|thumb|Brendan performing a trick]]
[[File:Soaring trick ORAS.png|thumb|Brendan performing a trick]]
{| class="roundy" style="margin:auto; border: 3px solid #{{flying color dark}}; background:#{{flying color}}"
{| class="roundy" style="margin:auto; border: 3px solid #{{flying color dark}}; background:#{{flying color}}"
! style="background:#{{flying color light}}; {{roundytl|5px}}" | Stunt
! style="background:#{{flying color light}}; {{roundytl|5px}}" | Maneuver
! style="background:#{{flying color light}}" | Effect
! style="background:#{{flying color light}}" | Description
! style="background:#{{flying color light}}; {{roundytr|5px}}" | Combination
! style="background:#{{flying color light}}; {{roundytr|5px}}" | Combination
|- style="background:#FFF"
|- style="background:#FFF"
| Buck
| Buck
| The Pokémon begins to thrash while the rider lets go. The rider then attempts to maintain their balance on its back.
| The Pokémon begins to thrash while the rider lets go. The rider then attempts to maintain their balance on its back.
| A
| A or ← + A
|- style="background:#FFF"
|- style="background:#FFF"
| Accelerate
| Accelerate
| Increases the Pokémon's speed.
| Increases the Pokémon's speed.
| B
| B + →
|- style="background:#FFF"
|- style="background:#FFF"
| Ascend
| Ascend
| The Pokémon pitches upward, increasing its altitude.
| The Pokémon pitches upward, increasing its altitude.
| X or Forward + X
| X or + X
|- style="background:#FFF"
|- style="background:#FFF"
| Descend
| Descend
| The Pokémon pitches downward, decreasing its altitude.
| The Pokémon pitches downward, decreasing its altitude.
| Y or Forward + Y
| Y or + Y
|- style="background:#FFF"
|- style="background:#FFF"
| Inverted Decline
| Inverted Decline
| The Pokémon pitches upward, while simultaneously decreasing its altitude and drifting down in a backward motion.
| The Pokémon pitches upward, while simultaneously decreasing its altitude and drifting down in a backward motion.
| Backwards + X
| + X
|- style="background:#FFF"
|- style="background:#FFF"
| Inverted Incline
| Inverted Incline
| The Pokémon pitches downward, while simultaneously increasing its altitude and rising in a backward motion.
| The Pokémon pitches downward, while simultaneously increasing its altitude and rising in a backward motion.
| Backwards + Y
| + Y
|- style="background:#FFF"
|- style="background:#FFF"
| Somersault
| Somersault
| The Pokémon takes an abrupt nosedive, spinning downward in a corkscrew fashion and then righting itself after completing a 180° flip.
| The Pokémon takes an abrupt nosedive, spinning downward in a corkscrew fashion and then righting itself after completing a 180° flip.
| Forward + L
| + L
|- style="background:#FFF"
|- style="background:#FFF"
| Loop-de-Loop
| Loop the Loop
| The Pokémon pitches upwards, inverting itself and the rider in an arch before nosediving and completing a 360° flip.  
| The Pokémon pitches upwards, inverting itself and the rider in an arch before nosediving and completing a 360° flip.  
| Forward + R
| + R
|- style="background:#FFF"
|- style="background:#FFF"
| Scoot Back
| Scoot Back
| The Pokémon wriggles several paces backward.
| The Pokémon wriggles several paces backward.
| Forward + A
| + A
|- style="background:#FFF"
|- style="background:#FFF"
| Barrel-Roll Dash
| {{wp|Barrel-roll|Barrel-roll Dash}}
| The Pokémon accelerates forward, spinning to make one complete rotation.
| The Pokémon accelerates forward, spinning to make one complete rotation.
| Forward + B
| + B
|-
|- style="background:#FFF"
| {{wp|Zoom climb}}
| The Pokémon accelerates rapidly upwards while rolling into a spin.
| → + Y & A
|- style="background:#FFF"
| Dive-bomb Dash
| The Pokémon accelerates rapidly downward while performing a spinning dive.
| → + Y & B
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | Backtrack
| style="background:#FFF; {{roundybl|5px}}" | Backtrack
| style="background:#FFF" | Whenever the player reaches the white edge of the map, the Pokémon will somersault and complete a 180° turnaround. This forces itself and the rider to reface the Hoenn region.
| style="background:#FFF" | The Pokémon will pitch upwards 90°, break into an erect spin making 3 rotations, followed by leveling off at another 90°. This forces itself and the rider to reface the Hoenn region.
| style="background:#FFF; {{roundybr|5px}}" | Attempt to go out of bounds
| style="background:#FFF; {{roundybr|5px}}" | Reaching the Map's edge
|}{{-}}
|}{{-}}


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