DexNav: Difference between revisions

34 bytes added ,  10 December 2014
m (→‎Search Level and chaining: I don't know anything about this stuff, but "red herring" is fairly loaded, raises (unanswered) questions, and is just unnecessary)
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Of greater interest to the player is the length of their "chain".  Chaining works similarly to the [[Poké Radar]], though it's much easier to keep a chain unbroken.
Of greater interest to the player is the length of their "chain".  Chaining works similarly to the [[Poké Radar]], though it's much easier to keep a chain unbroken.


Every time the player encounters a hidden Pokémon of any species for any reason, the chain increases.  As the chain increases, have a greater chance of having special attributes mentioned above and indicated with an exclamation mark.  The chance of encountering a shiny Pokémon also increases, anecdotally estimated to be a 50% chance within the first 130 encounters of a chain.
Every time the player encounters a hidden Pokémon of any species for any reason, the chain increases.  As the chain increases, the Pokémon have a greater chance of having any of the special attributes mentioned above; these are indicated with an exclamation mark.  The chance of encountering a [[Shiny Pokémon]] also increases, supposedly estimated to be a 50% chance within the first 130 encounters of a chain.


A chain is broken when the player leaves the area (including entering a building), encounters a wild Pokémon that isn't hidden, or moves too quickly and scares away a hidden Pokémon.  Encountering hidden Pokémon that appear of their own accord (without using Search) does not break the chain; neither does the message "The Pokémon couldn't be found.  Try looking in a different area!"
A chain is broken when the player leaves the area (including entering a building), encounters a wild Pokémon that isn't hidden, or moves too quickly and scares away a hidden Pokémon.  Encountering hidden Pokémon that appear on their own accord (without using Search) does not break the chain; neither does the message "The Pokémon couldn't be found.  Try looking in a different area!"


The chain length isn't exposed directly to the player, but it can be roughly estimated.  The level of hidden Pokémon increases by one each time the chain increases by five, so if the player knows the expected level of wild Pokémon, they can use the level of hidden Pokémon to gauge the length of the chain.  When the level of hidden Pokémon resets to normal, the chain must be a multiple of fifty.  The Search Level is also helpful here, since most players will chain for a single Pokémon at a time: simply track how much the Search Level has increased during the current chain.
The chain length isn't exposed directly to the player, but it can be roughly estimated.  The level of hidden Pokémon increases by one each time the chain increases by five, so if the player knows the expected level of wild Pokémon, they can use the level of hidden Pokémon to gauge the length of the chain.  When the level of hidden Pokémon resets to normal, the chain must be a multiple of fifty.  The Search Level is also helpful here, since most players will chain for a single Pokémon at a time: simply track how much the Search Level has increased during the current chain.
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