Bug-Catching Contest glitch: Difference between revisions

My previous conclusion was wrong.
(My previous conclusion was wrong.)
Line 1: Line 1:
{{GlitchResearch|Is it present in the Korean Gold/Silver?}}
{{GlitchResearch|Is it present in the Korean Gold/Silver?}}
The '''Bug-Catching contest data copy glitch''' is a [[glitch]] found in version 1.0 of the Japanese releases of {{game|Gold and Silver|s}}. While it is similar to the [[cloning glitches]], this glitch does not allow for a perfect copy of any {{OBP|Pokémon|species}}. It instead copies the [[Pokémon data structure in Generation II|data structure]] of one Pokémon, including factors such as the name, [[experience]], [[level]] and {{IV|DV}}s of the Pokémon but with one half of the [[species]] bytes belonging to another Pokémon.
The '''Bug-Catching contest data copy glitch''' is a [[glitch]] found in both versions 1.0 and 1.1 of the Japanese releases of {{game|Gold and Silver|s}}. While it is similar to the [[cloning glitches]], this glitch does not allow for a perfect copy of any {{OBP|Pokémon|species}}. It instead copies the [[Pokémon data structure in Generation II|data structure]] of one Pokémon, including factors such as the name, [[experience]], [[level]] and {{IV|DV}}s of the Pokémon but with one half of the [[species]] bytes belonging to another Pokémon.


This method can be used to generate [[Shiny Pokémon]] as these [[glitch Pokémon]] will be Shiny if the sixth Pokémon in the [[party]] was Shiny.
This method can be used to generate [[Shiny Pokémon]] as these [[glitch Pokémon]] will be Shiny if the sixth Pokémon in the [[party]] was Shiny.


The glitch was fixed in version 1.1. It also does not affect the international releases or {{game|Crystal}}.
The glitch was fixed in the international releases and in all versions of {{game|Crystal}}.


==Method==
==Method==
5,638

edits