Effort values: Difference between revisions

The point that there is no difference in the final stat is an important note
(→‎Generation VI: Unnecessary.)
(The point that there is no difference in the final stat is an important note)
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===Generation VI===
===Generation VI===
All items and mechanics for effort values remain the same in [[Generation VI]] as they were in Generation V, except individual stats now max out at 252 EVs instead of 255.
All items and mechanics for effort values remain the same in [[Generation VI]] as they were in Generation V, except individual stats now max out at 252 EVs instead of 255. This provides little functional difference from previous generations, since stats are calculated by integer division of the effort values by 4, so having 255 EVs has the same effect on a stat as having 252.


Generation VI also introduced a new feature called [[Super Training]], which allows the player to increase effort points for each stat individually, or remove all effort points from a Pokémon entirely. Super Training Regimens feature minigame activities where the Pokémon attacks various balloons with footballs/soccer balls, which award effort points for the stat of the player's choosing as well as awarding a [[Training Bag]]. Training Bags also typically increase effort points, though some of them have other effects—such as the [[Double-Up Bag]], which doubles the number of effort points awarded after a Regimen, or the [[Reset Bag]], which reduces all effort points on a single Pokémon to zero.
Generation VI also introduced a new feature called [[Super Training]], which allows the player to increase effort points for each stat individually, or remove all effort points from a Pokémon entirely. Super Training Regimens feature minigame activities where the Pokémon attacks various balloons with footballs/soccer balls, which award effort points for the stat of the player's choosing as well as awarding a [[Training Bag]]. Training Bags also typically increase effort points, though some of them have other effects—such as the [[Double-Up Bag]], which doubles the number of effort points awarded after a Regimen, or the [[Reset Bag]], which reduces all effort points on a single Pokémon to zero.