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Each location in the [[Generation I]] games has its own identification number used internally by the game. They are enumerated here, in order. | Each location in the [[Generation I]] games has its own identification number used internally by the game. They are enumerated here, in order. | ||
{| style="margin:auto; background: #{{blue color dark | {| class="roundy" style="margin:auto; background: #{{blue color dark}}; border: 3px solid #{{green color}}" | ||
! style="background:#{{red color light}}; {{roundytl|5px}}" | {{color|{{red color dark}}|#}} | |||
! style="background:#{{red color light}}; {{roundytl|5px}} | ! style="background:#{{red color light}}; {{roundytr|5px}}" | {{color|{{red color dark}}|Location}} | ||
! style="background:#{{red color light}}; {{roundytr|5px}} | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| 000 || [[Pallet Town]] | | 000 || [[Pallet Town]] | ||
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|- style="background: #fff;" | |- style="background: #fff;" | ||
| 254 || (Invalid) | | 254 || (Invalid) | ||
|- style="background: #fff;" | |- | ||
| | | style="background: #fff; {{roundybl|5px}}" | 255 | ||
| style="background: #fff; {{roundybr|5px}}" | {{tt|" "|Reserved for exit mats which bring up the last location}} | |||
|} | |} | ||