List of locations by index number (Generation I): Difference between revisions

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Each location in the [[Generation I]] games has its own identification number used internally by the game. They are enumerated here, in order.
Each location in the [[Generation I]] games has its own identification number used internally by the game. They are enumerated here, in order.


{| style="margin:auto; background: #{{blue color dark}}; {{roundy|10px}}; border: 5px solid #{{green color}}"
{| class="roundy" style="margin:auto; background: #{{blue color dark}}; border: 3px solid #{{green color}}"
|-
! style="background:#{{red color light}}; {{roundytl|5px}}" | {{color|{{red color dark}}|#}}
! style="background:#{{red color light}}; {{roundytl|5px}};" | {{color|{{red color dark}}|#}}
! style="background:#{{red color light}}; {{roundytr|5px}}" | {{color|{{red color dark}}|Location}}
! style="background:#{{red color light}}; {{roundytr|5px}};" | {{color|{{red color dark}}|Location}}
|- style="background:#fff"
|- style="background:#fff"
| 000 || [[Pallet Town]]
| 000 || [[Pallet Town]]
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|- style="background: #fff;"
|- style="background: #fff;"
| 254 || (Invalid)
| 254 || (Invalid)
|- style="background: #fff;"
|-
| 255 || {{tt|" "|Reserved for exit mats which bring up the last location}}
| style="background: #fff; {{roundybl|5px}}" | 255
| style="background: #fff; {{roundybr|5px}}" | {{tt|" "|Reserved for exit mats which bring up the last location}}
|}
|}


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