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In this [[generation]], the player is prevented from saving the game if there is already saved game data present. If the player selects <code>NEW GAME</code> from the title screen while saved game data remains, the player is cautioned: <code>WARNING! There is already another saved game file. If you start an adventure now, you will not be able to save it.</code>{{sup/4|DPPt}} or <code>WARNING! There's already another saved game file. If you start an adventure now, you won't be able to save it.</code>{{sup/4|HGSS}} If the player starts a new game anyway, and tries to save, the game will prevent the process, displaying the message <code>There is already a saved game file. It is impossible to save. Please refer to the Instruction Booklet for details.</code> The instructions for how to delete saved game data are <code>Press Up + SELECT + B Button on the title screen if you want to erase the current saved game file.</code> and appear both on the first warning message and when the player forces a saving process with saved game data currently stored in {{wp|Random-access memory|RAM}}; however, they are absent from the first warning message in Pokémon HeartGold and SoulSilver, probably due to space constraints as the {{wp|Graphical user interface|GUI}} is presented on the touch screen, option buttons included. | In this [[generation]], the player is prevented from saving the game if there is already saved game data present. If the player selects <code>NEW GAME</code> from the title screen while saved game data remains, the player is cautioned: <code>WARNING! There is already another saved game file. If you start an adventure now, you will not be able to save it.</code>{{sup/4|DPPt}} or <code>WARNING! There's already another saved game file. If you start an adventure now, you won't be able to save it.</code>{{sup/4|HGSS}} If the player starts a new game anyway, and tries to save, the game will prevent the process, displaying the message <code>There is already a saved game file. It is impossible to save. Please refer to the Instruction Booklet for details.</code> The instructions for how to delete saved game data are <code>Press Up + SELECT + B Button on the title screen if you want to erase the current saved game file.</code> and appear both on the first warning message and when the player forces a saving process with saved game data currently stored in {{wp|Random-access memory|RAM}}; however, they are absent from the first warning message in Pokémon HeartGold and SoulSilver, probably due to space constraints as the {{wp|Graphical user interface|GUI}} is presented on the touch screen, option buttons included. | ||
If the player decides to delete the previous data by pressing Up + <sc>Select</sc> + B on the title screen, | If the player decides to delete the previous data by pressing Up + <sc>Select</sc> + B on the title screen, they will first be asked to confirm the deletion, and is warned of the consequences, which will print at the lowest speed and cannot be skipped: <code>Once data has been deleted, there is no way to recover it.</code> Pokémon HeartGold and SoulSilver display an additional message: <code>Furthermore, Pokéwalker registered data will also be erased.</code> The player is then asked to confirm the deletion once more before the saved game data is finally deleted. | ||
===Generation V=== | ===Generation V=== | ||
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In {{ga|Pokémon Ranger}}, [[Pokémon Ranger: Shadows of Almia]] and [[Pokémon Ranger: Guardian Signs]], saved game data may be written using terminals known as save machines. Save machines are typically located in [[Ranger Base]]s and [[Ranger Depot]]s, although there are many located in areas all over the [[Fiore]], [[Almia]] and [[Oblivia]] [[region]]s, both indoors and outdoors. | In {{ga|Pokémon Ranger}}, [[Pokémon Ranger: Shadows of Almia]] and [[Pokémon Ranger: Guardian Signs]], saved game data may be written using terminals known as save machines. Save machines are typically located in [[Ranger Base]]s and [[Ranger Depot]]s, although there are many located in areas all over the [[Fiore]], [[Almia]] and [[Oblivia]] [[region]]s, both indoors and outdoors. | ||
When no save machine is available, {{player}}s may use a "quick save" feature, which temporarily saves | When no save machine is available, {{player}}s may use a "quick save" feature, which temporarily saves their progress if they are unable to reach a save machine. However, quick save data is deleted when loaded, whereas progress saved via save machines will remain stored in {{wp|Random-access memory|RAM}} permanently. | ||
In the many [[Ranger Net]] missions, if the player attempts to use a save machine, it will be out of service. | In the many [[Ranger Net]] missions, if the player attempts to use a save machine, it will be out of service. | ||
===In the Pokémon Mystery Dungeon series=== | ===In the Pokémon Mystery Dungeon series=== | ||
Saving typically happens in the player's bed or at [[Kangaskhan Rock]]s. However, if the player wishes to save (and immediately return to the main menu), | Saving typically happens in the player's bed or at [[Kangaskhan Rock]]s. However, if the player wishes to save (and immediately return to the main menu), they may use a "quick save" option found in the in-dungeon menu's <code>Options</code> section, and then selecting <code>Quicksave or Give Up</code>. | ||
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the menu is expanded, and the button is relocated to a new section known as the <code>Rest</code> section. | In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the menu is expanded, and the button is relocated to a new section known as the <code>Rest</code> section. |
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