MissingNo.: Difference between revisions

99 bytes removed ,  15 August 2013
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* In the [[Generation IV]] games, there is a sprite that contains text that reads {{tt|欠番|けつばん}}, Missingno.'s Japanese name in {{wp|kanji}}. However, unlike the Generation I placeholder text "MISSINGNO.", it exists only to substitute blank tile data, not blank species data. This means that the game will display this if a sprite is referenced that does not exist or cannot be accessed.
* In the [[Generation IV]] games, there is a sprite that contains text that reads {{tt|欠番|けつばん}}, Missingno.'s Japanese name in {{wp|kanji}}. However, unlike the Generation I placeholder text "MISSINGNO.", it exists only to substitute blank tile data, not blank species data. This means that the game will display this if a sprite is referenced that does not exist or cannot be accessed.
* Missingno. is referred to as "Pokémon 000" on [[Nintendo]]'s consumer support website, referencing its Pokédex number.
* Missingno. is referred to as "Pokémon 000" on [[Nintendo]]'s consumer support website, referencing its Pokédex number.
*Although the red and blue missingno. is part normal type it does not learn any normal type moves.


==Name origin==
==Name origin==
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