Talk:ZZAZZ glitch: Difference between revisions

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==Multiple==
==Multiple==
"It can be encountered by using the Ditto glitch with a Special stat that has a decimal number of any multiple of 251, 252, 254 or 255." Is this correct? If so, then a Pokémon with a Special stat of 507 should behave like 251 (506 mod 256 = 251) but ignore the ZZAZZ glitch (506 is not a multiple of those numbers). Likewise, 507, 508, 511, 763, 764, 766, and 767 should work for the same reason. Also, is 253 supposed to be excluded? --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 14:23, 21 September 2011 (UTC)
"It can be encountered by using the Ditto glitch with a Special stat that has a decimal number of any multiple of 251, 252, 254 or 255." Is this correct? If so, then a Pokémon with a Special stat of 507 should behave like 251 (506 mod 256 = 251) but ignore the ZZAZZ glitch (506 is not a multiple of those numbers). Likewise, 507, 508, 511, 763, 764, 766, and 767 should work for the same reason. Also, is 253 supposed to be excluded? --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 14:23, 21 September 2011 (UTC)
This glitch does not replace the back sprite with bulbasar it changes the Pokémon to bulbasar exept for any Pokémon with an index number that is a multiple of three, also every attack is changed to explosion exept for any multiples of three.[[User:Kingsisle|Kingsisle]] ([[User talk:Kingsisle|talk]]) 16:59, 5 June 2013 (UTC)
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