Appendix:Diamond and Pearl walkthrough/Section 3: Difference between revisions

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Roark leads with a Level 12 {{p|Geodude}} which is easily knocked out by any move that is {{DL|Damage modification|super effective}} against {{t|Rock}} (e.g. {{t|Water}}, {{t|Grass}}, or {{t|Fighting}}; you should definitely have a move of one of those types). If you don't bring it down, it can use {{m|Stealth Rock}}, which damages Pokémon you [[Recall|switch into]] battle. His Level 12 {{p|Onix}} has high {{DL|Stats|Defense}}, so it may take two or three hits unless you are using a Water or Grass-type move, or a {{DL|Damage modification|Type effectiveness|non-resisted}} [[special move|Special-based attack]]. Onix has the same moves as Geodude, plus {{m|Screech}}, which makes your {{DL|Stats|Defense}} plummet. Level 14 {{p|Cranidos}} can be a huge problem if you don't outspeed and knock it out very soon. It has a extremely high {{DL|Stats|Attack}}, plus {{m|Headbutt}} for massive damage and {{m|Leer}} to drop your {{DL|Stats|Defense}}, making its attacks more damaging. {{m|Pursuit}} is a solid move that can hurt a lot if you [[Recall|switch out]] your Pokémon. However, Cranidos is very fragile, so one or two super-effective hits will bring it down before it can completely destroy your team. Moves like {{m|Mega Drain}}, {{m|Mach Punch}}, {{m|Bubble}}, and {{m|Metal Claw}} work well.
Roark leads with a Level 12 {{p|Geodude}} which is easily knocked out by any move that is {{DL|Damage modification|super effective}} against {{t|Rock}} (e.g. {{t|Water}}, {{t|Grass}}, or {{t|Fighting}}; you should definitely have a move of one of those types). If you don't bring it down, it can use {{m|Stealth Rock}}, which damages Pokémon you [[Recall|switch into]] battle. His Level 12 {{p|Onix}} has high {{DL|Stats|Defense}}, so it may take two or three hits unless you are using a Water or Grass-type move, or a {{DL|Damage modification|Type effectiveness|non-resisted}} [[special move|Special-based attack]]. Onix has the same moves as Geodude, plus {{m|Screech}}, which makes your {{DL|Stats|Defense}} plummet. Level 14 {{p|Cranidos}} can be a huge problem if you don't outspeed and knock it out very soon. It has a extremely high {{DL|Stats|Attack}}, plus {{m|Headbutt}} for massive damage and {{m|Leer}} to drop your {{DL|Stats|Defense}}, making its attacks more damaging. {{m|Pursuit}} is a solid move that can hurt a lot if you [[Recall|switch out]] your Pokémon. However, Cranidos is very fragile, so one or two super-effective hits will bring it down before it can completely destroy your team. Moves like {{m|Mega Drain}}, {{m|Mach Punch}}, {{m|Bubble}}, and {{m|Metal Claw}} work well.


After the battle, Roark gives you the {{DL|Badge|Coal Badge}} and {{TM|76|Stealth Rock}}.  You can now use {{m|Rock Smash}} outside of battle, and [[Poké Marts]] will start carrying more items, such as {{DL|Potion|Super Potion}}s, {{DL|Repel|Repel}}s, and [[Escape Rope]]s.  Now head back to [[Oreburgh Gate]], where you meet {{ga|Barry}}.  He tells you to go back to [[Jubilife City]] and go north to [[Eterna City]].
After the battle, Roark gives you the {{Badge|Coal}} and {{TM|76|Stealth Rock}}.  You can now use {{m|Rock Smash}} outside of battle, and [[Poké Marts]] will start carrying more items, such as {{DL|Potion|Super Potion}}s, {{DL|Repel|Repel}}s, and [[Escape Rope]]s.  Now head back to [[Oreburgh Gate]], where you meet {{ga|Barry}}.  He tells you to go back to [[Jubilife City]] and go north to [[Eterna City]].
==Oreburgh Gate (Basement)==
==Oreburgh Gate (Basement)==
[[File:Oreburgh Gate B1F DPPt.png|275px|thumb|Oreburgh Gate Basement]]
[[File:Oreburgh Gate B1F DPPt.png|275px|thumb|Oreburgh Gate Basement]]
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Pokémon offerings are similarly governed, as the requested Pokémon in return cannot be any Pokémon that the player has not seen. Pokémon that are offered cannot be bargained, as the player has to choose one Pokémon he or she wants for it, instead of having a more flexible list. Like normal trades, a Pokémon can also hold an item when being offered or traded. Pokémon that evolve after a trade will do so in the same manner they would after a normal trade. The GTS also allows individuals to trade between two different games without having two Nintendo DS systems. It is recommended to check up on a deposited Pokémon every so often, as the Pokémon may flee if it is kept in the GTS for an extended period of time.
Pokémon offerings are similarly governed, as the requested Pokémon in return cannot be any Pokémon that the player has not seen. Pokémon that are offered cannot be bargained, as the player has to choose one Pokémon he or she wants for it, instead of having a more flexible list. Like normal trades, a Pokémon can also hold an item when being offered or traded. Pokémon that evolve after a trade will do so in the same manner they would after a normal trade. The GTS also allows individuals to trade between two different games without having two Nintendo DS systems. It is recommended to check up on a deposited Pokémon every so often, as the Pokémon may flee if it is kept in the GTS for an extended period of time.
===Poketch Company===
===Poketch Company===
Go to the [[Poketch Company]] and talk to the owner. He will give you a new application program (abbreviated as App, just like iPhone and Android Apps in your real life) Memo Pad for your [[Poketch]]. Talk to him again and he will say that the next App will be ready when you have 3 [[Gym Badge]]s.
Go to the [[Poketch Company]] and talk to the owner. He will give you a new application program (abbreviated as App, just like iPhone and Android Apps in your real life) Memo Pad for your [[Poketch]]. Talk to him again and he will say that the next App will be ready when you have 3 Gym [[Badge]]s.


Now heal your Pokemon and head north to {{rt|204|Sinnoh}}.
Now heal your Pokemon and head north to {{rt|204|Sinnoh}}.