Appendix:Metagame terminology: Difference between revisions

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====Freeze clause====
====Freeze clause====
Refers to technical measures taken in order to prevent multiple Pokémon on the same team from being [[Freeze (status ailment)|frozen solid]] at the same time. Found in games like {{eng|Pokémon Stadium}} and battle simulators like {{OBP|Pokémon Online|battle simulator}}.
Refers to technical measures taken in order to prevent multiple Pokémon on the same team from being {{status|Freeze|frozen solid}} at the same time. Found in games like {{eng|Pokémon Stadium}} and battle simulators like {{OBP|Pokémon Online|battle simulator}}.


====Item clause====
====Item clause====
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====Level clause====
====Level clause====
Refers to measures taken to ensure that all Pokémon used by both Trainers are close to or at the same [[level]] - usually 50 or 100. Found in battle facilities and [[Nintendo Wi-Fi Connection|Wi-Fi]] features.
Refers to measures taken to ensure that all Pokémon used by both Trainers are close to or at the same [[level]]—usually 50 or 100. Found in battle facilities and [[Nintendo Wi-Fi Connection|Wi-Fi]] features.


====Sleep clause====
====Sleep clause====
Refers to a ban on the usage of sleep-inducing moves when one of the opponent's Pokémon has already been put to [[Sleep (status ailment)|sleep]] by one of the user's Pokémon. As such, the move {{m|Rest}} and the Ability {{a|Effect Spore}} do not violate this ban. Found in [[Pokémon Battle Revolution]].
Refers to a ban on the usage of sleep-inducing moves when one of the opponent's Pokémon has already been put to {{status|sleep}} by one of the user's Pokémon. As such, the move {{m|Rest}} and the Ability {{a|Effect Spore}} do not violate this ban. Found in [[Pokémon Battle Revolution]].


===Hax===
===Hax===
Refers to outcomes that are perceived as unlikely to the point of being unfair. Common targets are {{DL|Damage modification|critical hits}}, moves missing, the success of secondary effects, and full [[Paralysis (status ailment)|paralysis]]. Can also refer to reliance on uncertain outcomes, such as the use of [[one-hit knockout move]]s or [[held items]] like {{DL|In-battle effect item|Quick Claw}}, {{DL|In-battle effect item|Focus Band}}, or {{DL|In-battle effect item|BrightPowder}}. Hax is, somewhat paradoxically, often associated with the Ability {{a|Serene Grace}}.
Refers to outcomes that are perceived as unlikely to the point of being unfair. Common targets are {{DL|Damage modification|critical hits}}, moves missing, the success of secondary effects, and full {{status|paralysis}}. Can also refer to reliance on uncertain outcomes, such as the use of [[one-hit knockout move]]s or [[held items]] like {{DL|In-battle effect item|Quick Claw}}, {{DL|In-battle effect item|Focus Band}}, or {{DL|In-battle effect item|BrightPowder}}. Hax is, somewhat paradoxically, often associated with the Ability {{a|Serene Grace}}.


===HP <type>===
===HP <type>===
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===RNG===
===RNG===
{{main|Pseudorandom number generation in Pokémon}}
{{main|Pseudorandom number generation in Pokémon}}
Refers to the Random Number Generator, or rather the practice of manipulating it through the use of fan-made software, in order to obtain [[Shiny Pokémon]] or Pokémon with specific [[individual values]] - both endeavors which would otherwise leave a lot up to chance.
Refers to the Random Number Generator, or rather the practice of manipulating it through the use of fan-made software, in order to obtain [[Shiny Pokémon]] or Pokémon with specific [[individual values]]—both endeavors which would otherwise leave a lot up to chance.


===Spam===
===Spam===
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====Staller====
====Staller====
Much like the [[#Tank|tank]], this moveset lives to build up passive damage (such as {{DL|Status ailment|Poison}}, {{DL|Status ailment|Burn}}, {{m|Leech Seed}}, and [[Weather|weather conditions]]) while stalling with {{m|Protect}}, recovery moves or (rarely) with {{m|Fly}}, {{m|Dive}} or {{m|Dig}}. {{m|Toxic}} is most commonly used due to its increasing amount of damage caused. Some counters include a [[#Cleric|Cleric]], the move {{m|Taunt}} and {{p|Clefable}} (due to the ability {{a|Magic Guard}}).
Much like the [[#Tank|tank]], this moveset lives to build up passive damage (such as {{status|Poison}}, {{status|Burn}}, {{m|Leech Seed}}, and [[Weather|weather conditions]]) while stalling with {{m|Protect}}, recovery moves or (rarely) with {{m|Fly}}, {{m|Dive}} or {{m|Dig}}. {{m|Toxic}} is most commonly used due to its increasing amount of damage caused. Some counters include a [[#Cleric|Cleric]], the move {{m|Taunt}} and {{p|Clefable}} (due to the ability {{a|Magic Guard}}).


====RestTalker====
====RestTalker====