Fuchsia Gym: Difference between revisions

No change in size ,  1 February 2013
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(→‎{{game2|Red|Blue|Yellow}}: Corrected some teams' ordering)
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* If playing {{game2|Red|Blue|Yellow}} on a normal [[Game Boy]], the walls are invisible. However, when using a multicolored palette on the [[Game Boy Color]], these walls are exposed. The same is true for {{g|Gold and Silver}}.
* If playing {{game2|Red|Blue|Yellow}} on a normal [[Game Boy]], the walls are invisible. However, when using a multicolored palette on the [[Game Boy Color]], these walls are exposed. The same is true for {{g|Gold and Silver}}.
** In Generation I, {{Gen|II}}, and III, the invisible walls have 4 white spots at its corner, making it somewhat visible.
** In Generation I, {{Gen|II}}, and III, the invisible walls have 4 white spots at its corner, making it somewhat visible.
* In [[Generation I|Generations I]] and {{Gen|III}}, despite specializing in {{type|Poison}}s, only two of the six Trainers in the Gym use Poison-type Pokémon. The four {{tc|Juggler}}s are all {{type|Psychic}} Trainers, and the two {{tc|Tamer}}s each have a {{type|Ground}}, which are ironically two of the types that are strong against Poison-types in Generation I. However, {{p|Drowzee}} and {{p|Hypno}} both learn {{m|Poison Gas}} by level up, and {{p|Sandslash}} learns {{m|Poison Sting}} by level up.
* In [[Generation I|Generations I]] and {{Gen|III}}, despite specializing in {{type|Poison}}s, only two of the six Trainers in the Gym use Poison-type Pokémon. The four {{tc|Juggler}}s are all {{type|Psychic}} Trainers, and the two {{tc|Tamer}}s each have a {{type|Ground}}, which are ironically two of the types that are strong against Poison types in Generation I. However, {{p|Drowzee}} and {{p|Hypno}} both learn {{m|Poison Gas}} by level up, and {{p|Sandslash}} learns {{m|Poison Sting}} by level up.


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