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m (replaced: 0x → 0× (2)) |
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Let ''Seed'' be a number between 0 and 0xFFFFFFFF or the ''Result'' of a previous call to the equation. | Let ''Seed'' be a number between 0 and 0xFFFFFFFF or the ''Result'' of a previous call to the equation. | ||
''Result = [(0x41C64E6D * Seed) + | ''Result = [(0x41C64E6D * Seed) + 0×6073]'' | ||
This algorithm is used for the following: | This algorithm is used for the following: | ||
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The game also uses a different algorithm to alternate, reroll, or modify a previously randomly generated value. The algorithm works in the same nature, however the equation changes to: | The game also uses a different algorithm to alternate, reroll, or modify a previously randomly generated value. The algorithm works in the same nature, however the equation changes to: | ||
''Result = [(0x6C078965 * Seed) + | ''Result = [(0x6C078965 * Seed) + 0×1]'' | ||
This algorithm is used for the following: | This algorithm is used for the following: |