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===Generation IV=== | ===Generation IV=== | ||
The effects of Charge are the same as the previous generation; however, Charge also raises the user's {{stat|Special Defense}} by one stat level until the end of the turn. | The effects of Charge are the same as the previous generation; however, Charge also raises the user's {{stat|Special Defense}} by one stat level until the end of the turn. | ||
==Description== | ==Description== | ||
{{incomplete|section|Colo description}} | {{incomplete|section|Colo description}} | ||
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{{movedescentry|DPPtHGSS|The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.}} | {{movedescentry|DPPtHGSS|The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.}} | ||
{{movedescentry|BW|The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.}} | {{movedescentry|BW|The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.}} | ||
{{movedescentry|PMDRB|The user gains the Charging status. It boosts the power of the Electric-type move to be used next.}} | |||
{{movedescentry|PMDTDS|Gives the user a Charging status, which boosts the power of any Electric-type move used on the next turn. It also boosts the user's Special Defense by 1 level.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[de:Ladevorgang]] | [[de:Ladevorgang]] | ||
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[[ja:じゅうでん]] | [[ja:じゅうでん]] | ||
[[pl:Charge]] | [[pl:Charge]] | ||
[[pt:Charge (move)]] |
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