Charge (move): Difference between revisions

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===Generation IV===
===Generation IV===
The effects of Charge are the same as the previous generation; however, Charge also raises the user's {{stat|Special Defense}} by one stat level until the end of the turn.
The effects of Charge are the same as the previous generation; however, Charge also raises the user's {{stat|Special Defense}} by one stat level until the end of the turn.
==Description==
==Description==
{{incomplete|section|Colo description}}
{{incomplete|section|Colo description}}
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{{movedescentry|DPPtHGSS|The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.}}
{{movedescentry|DPPtHGSS|The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.}}
{{movedescentry|BW|The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.}}
{{movedescentry|BW|The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.}}
{{movedescentry|PMDRB|The user gains the Charging status. It boosts the power of the Electric-type move to be used next.}}
{{movedescentry|PMDTDS|Gives the user a Charging status, which boosts the power of any Electric-type move used on the next turn. It also boosts the user's Special Defense by 1 level.}}
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|}{{left clear}}
|}{{left clear}}
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{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[pt:Charge]]


[[de:Ladevorgang]]
[[de:Ladevorgang]]
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[[ja:じゅうでん]]
[[ja:じゅうでん]]
[[pl:Charge]]
[[pl:Charge]]
[[pt:Charge (move)]]
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