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If a poisoned Pokémon gains the Ability {{a|Immunity}} through the use of {{m|Skill Swap}}, {{a|Trace}} or another method, the poison or bad poison status will be removed, but once Immunity is lost, the poison status will be regained, with bad poison keeping its damage counter. | If a poisoned Pokémon gains the Ability {{a|Immunity}} through the use of {{m|Skill Swap}}, {{a|Trace}} or another method, the poison or bad poison status will be removed, but once Immunity is lost, the poison status will be regained, with bad poison keeping its damage counter. | ||
In {{game|Emerald}}, when the player is inside the [[Battle Pyramid]], the types of Pokémon encountered on each floor follow a set of categories, on the second floor the player will encounter Pokémon that poison as their main tactic. | In {{game|Emerald}}, when the player is inside the [[Battle Pyramid]], the types of Pokémon encountered on each floor follow a set of categories, on the second floor the player will encounter Pokémon that poison as their main tactic. | ||
In the [[Generation IV]] games, {{game|Platinum}}, {{2v2|HeartGold|SoulSilver}}, at the [[Battle Arcade]], one of the effects caused by the roulette is causing the poison status | In the [[Generation IV]] games, {{game|Platinum}}, {{2v2|HeartGold|SoulSilver}}, at the [[Battle Arcade]], one of the effects caused by the roulette is causing the poison status; Pokémon that would normally be immune to poison are unaffected. The poison will last for a single battle. | ||
==In other media== | ==In other media== |
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