C (uppercase): Difference between revisions

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(Unfortunately no, it has an illegible character (tile hex: 0x41) before the C, in a similar sense to Trainer (glitch Pokémon) which has an illegible character after the 'R'.)
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'''C''' is a [[Glitch_(type)|Glitch]] type [[glitch Pokémon]] that appears in {{2v2|Red|Blue}}. Its name is an illegible tile with index number {{tt|69|decimal}} (0x45) followed by the letter "C". It occupies index number {{tt|229|decimal}} (0xE5). It cannot be directly in the wild via the [[Mew glitch#Ditto glitch|Ditto glitch]], because using a {{stat|Special}} stat of 229 causes the player to encounter [[Giovanni]] (trainer class 29) instead, with different Pokémon depending on the opponent's attack stage.
'''C''' is a [[Glitch_(type)|Glitch]] type [[glitch Pokémon]] that appears in {{2v2|Red|Blue}}. Its name is an illegible tile with index number {{tt|69|decimal}} (0x45) followed by the letter "C". It occupies index number {{tt|229|decimal}} (0xE5). It cannot be encountered directly in the wild via the [[Mew glitch#Ditto glitch|Ditto glitch]], because using a {{stat|Special}} stat of 229 causes the player to encounter [[Giovanni]] (trainer class 29) instead, with different Pokémon depending on the opponent's attack stage.


Its Pokédex entry does not appear upon capture if the player has already seen {{p|Haunter}}. This is due to an invalid 'captured' flag corresponding to Haunter's 'encountered' flag which is shared with all glitch Pokémon that have a Pokédex number of 245. C features a [[glitch screen]], specifically the blackout variant. C's Pokédex entry has no sprite, species, or entry.
Its Pokédex entry does not appear upon capture if the player has already seen {{p|Haunter}}. This is due to an invalid 'captured' flag corresponding to Haunter's 'encountered' flag which is shared with all glitch Pokémon that have a Pokédex number of 245. C features a [[glitch screen]], specifically the blackout variant. C's Pokédex entry has no sprite, species, or entry.