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[[File:Spr 1g 006.png|frame|right|{{p|Charizard}}'s Red and Green sprite]] | [[File:Spr 1g 006.png|frame|right|{{p|Charizard}}'s Red and Green sprite]] | ||
With help from [[Shigeru Miyamoto]], the series began development, with the concepts of the original games, {{game|Red and Green|s}}, going into production between 1990 and 1995. At last, in early 1996, the first games in the series were released, and Tajiri's dream had become reality. Though compared to other games of its time, Pokémon was very limited, with comparatively poor graphics and sound, the series was an overnight success, and Red and Green were quickly followed by an upgraded [[third version]], {{game|Blue| (Japanese)}}. | With help from [[Shigeru Miyamoto]], the series began development, with the concepts of the original games, {{game|Red and Green|s}}, going into production between 1990 and 1995. At last, in early 1996, the first games in the series were released, and Tajiri's dream had become reality. Though compared to other games of its time, Pokémon was very limited, with comparatively poor graphics and sound, the series was an overnight success, and Red and Green were quickly followed by an upgraded [[third version]], {{game|Blue| (Japanese)}}. | ||
An {{pkmn|anime}} was produced, with the intention of covering the journey players took through the [[Kanto]] region in the games over the course of a year and a half. About halfway through this run, however, tragedy struck, and [[EP038|an episode]] of the anime was found to be responsible for {{wp|epileptic seizure}}s for more than 600 children due to a flashing strobe effect. No one died of these seizures, and after a brief hiatus to address the problem, the anime returned to the air to complete the Kanto run. | An {{pkmn|anime}} was produced, with the intention of covering the journey players took through the [[Kanto]] region in the games over the course of a year and a half. About halfway through this run, however, tragedy struck, and [[EP038|an episode]] of the anime was found to be responsible for {{wp|epileptic seizure}}s for more than 600 children due to a flashing strobe effect. No one died of these seizures, and after a brief hiatus to address the problem, the anime returned to the air to complete the Kanto run. | ||
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[[File:Spr 5b 006.png|frame|right|{{p|Charizard}}'s Black and White sprite]] | [[File:Spr 5b 006.png|frame|right|{{p|Charizard}}'s Black and White sprite]] | ||
The [[Generation V|current generation]] of the franchise constitutes a "reboot" similar to that of the third. The highly anticipated {{game|Black and White|s}} are set far away from the previously released games in a region based on {{wp|New York City}} called [[Unova]]. Initially in the game, only new Pokémon introduced in this generation are available before beating the [[Pokémon League]], forcing veteran players to rethink old strategies. The games do have the capacity to connect to older games, however, and maintain the international connectivity introduced in the fourth generation. The anime series, Trading Card Game and some manga series have already embraced the new generation with new releases of tie-in media. Announcements about any future games in this generation are yet to be made. | The [[Generation V|current generation]] of the franchise constitutes a "reboot" similar to that of the third. The highly anticipated {{game|Black and White|s}} are set far away from the previously released games in a region based on {{wp|New York City}} called [[Unova]]. Initially in the game, only new Pokémon introduced in this generation are available before beating the [[Pokémon League]], forcing veteran players to rethink old strategies. The games do have the capacity to connect to older games, however, and maintain the international connectivity introduced in the fourth generation. The anime series, Trading Card Game and some manga series have already embraced the new generation with new releases of tie-in media. Announcements about any future games in this generation are yet to be made. | ||
==Creatures== | ==Creatures== |