Bad Egg: Difference between revisions

238 bytes removed ,  29 October 2011
moving non-trivial info out of trivia section
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==Game data==
==Game data==
[[File:Bad Egg status screen RS.gif|right|thumb|250px|The Bad Egg's status screen in {{game|Ruby and Sapphire|s}}]]
[[File:Bad Egg status screen RS.gif|right|thumb|250px|The Bad Egg's status screen in {{game|Ruby and Sapphire|s}}]]
Like a normal Egg, Bad Eggs appear with a type of {{t|???}}, as well as have the same Pokémon status screen as an Egg would. Despite this, the similarities end there, as Bad Eggs can be [[held items|holding items]] (which cannot be taken) and be placed within types of [[Poké Ball]]s aside from the standard kind. Some may be reported to have [[Pokérus]] or be cured of it, and may be [[fainting|fainted]], they may also be holding items, which cannot be taken.
Like a normal Egg, Bad Eggs appear with a type of {{t|???}}, as well as have the same Pokémon status screen as an Egg would. Despite this, the similarities end there, as Bad Eggs can be [[held items|holding items]] (such as {{DL|Poké Ball|Cherish Ball}}s, which cannot be taken), be placed within types of [[Poké Ball]]s aside from the standard kind, and have [[seal]]s attached—which prevents them from being deposited in the PC. It is thus possible for all party slots to be taken up by Bad Eggs. If this occurs, battles cannot be fought at all. Some may be reported to have [[Pokérus]] or be cured of it, and may be [[fainting|fainted]].
[[File:900MS.png|left]]
[[File:900MS.png|left]]
A Bad Egg placed in the first slot of the [[party]] will, rather than having a normal Egg menu sprite, have a differently colored version of the menu sprite of the Pokémon following it, such as a golden {{p|Bulbasaur}}, a blue {{p|Marowak}}, or a brown {{p|Ho-Oh}}. It is unknown exactly why the sprite retains the last Pokémon's sprite, but the color change is because of the use of palette 0 for this sprite—this is why Pokémon with palette 0 do not change color.
A Bad Egg placed in the first slot of the [[party]] will, rather than having a normal Egg menu sprite, have a differently colored version of the menu sprite of the Pokémon following it, such as a golden {{p|Bulbasaur}}, a blue {{p|Marowak}}, or a brown {{p|Ho-Oh}}. It is unknown exactly why the sprite retains the last Pokémon's sprite, but the color change is because of the use of palette 0 for this sprite—this is why Pokémon with palette 0 do not change color.
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If the player has a hacked Pokémon, although it won't appear to be a Bad Egg on a DS game, it will show up as a Bad Egg on Pokémon Battle Revolution if used in a DS battle.
If the player has a hacked Pokémon, although it won't appear to be a Bad Egg on a DS game, it will show up as a Bad Egg on Pokémon Battle Revolution if used in a DS battle.


===Generation V Action Replay Code===
===Generation V Action Replay code===
In [[Generation V]], if a wild Pokémon modifier code is used to encouter a Pokémon with a [[National Pokédex]] number greater than 649, a Bad Egg may appear as a result. The Egg will flee from battle. Catching the Egg will result in the message for a successfully caught Pokémon, but the data of the Egg will be deleted after the battle. The Egg does not have a [[Pokédex]] entry or any status information. The player's Pokémon will not earn any experience after the battle. Due to the remvoal of [[seal]]s as a game mechanic, Generation V Bad Eggs cannot have seals.
In [[Generation V]], if a wild Pokémon modifier code is used to encouter a Pokémon with a [[National Pokédex]] number greater than 649, a Bad Egg may appear as a result. The Egg will flee from battle. Catching the Egg will result in the message for a successfully caught Pokémon, but the data of the Egg will be deleted after the battle. The Egg does not have a [[Pokédex]] entry or any status information. The player's Pokémon will not earn any experience after the battle. Due to the remvoal of [[seal]]s as a game mechanic, Generation V Bad Eggs cannot have seals.
==Trivia==
* Bad Eggs in Generation IV that result from cheating while online often are holding {{DL|Poké Ball|Cherish Ball}}s, which of course the player cannot take from them.
* In addition, Generation IV Bad Eggs usually have [[seal]]s attached, which prevents them from being deposited in the PC. It is thus possible for all party slots to be taken up by Bad Eggs. If this occurs, battles cannot be fought at all.


{{GlitchPkmn}}<br>
{{GlitchPkmn}}<br>