2,613
edits
Blueapple128 (talk | contribs) (→Generation I: Added some rudimentary info. Formulas need pictures. I'm not sure if Focus Energy was fixed in Yellow, but it was definitely fixed in Stadium.) |
Blueapple128 (talk | contribs) |
||
Line 29: | Line 29: | ||
If the result of the second formula equals or exceeds 100% (for Pokémon with a base Speed of 64 or higher), then the result is rounded down to 255/256 or about 99.6%. | If the result of the second formula equals or exceeds 100% (for Pokémon with a base Speed of 64 or higher), then the result is rounded down to 255/256 or about 99.6%. | ||
{{m|Focus Energy}} | {{m|Focus Energy}} and {{DL|Battle item|Dire Hit}} were intended to quadruple the critical hit rate, but due to a glitch, they instead quarter the critical hit rate. This was fixed in {{g|Stadium}}. | ||
===Generation II onwards=== | ===Generation II onwards=== |
edits