Ice tile: Difference between revisions

464 bytes added ,  12 January 2011
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This form of tile was first introduced in {{2v2|Ruby|Sapphire}} in [[Sootopolis Gym]]. If a player walks on the tile once, the ice becomes cracked. If the player walks over a cracked tile, the ice will break and the player will fall through to a cavern below. This type of tile was also featured alongside the slippery variety in {{2v2|FireRed|LeafGreen}} in [[Icefall Cave]].
This form of tile was first introduced in {{2v2|Ruby|Sapphire}} in [[Sootopolis Gym]]. If a player walks on the tile once, the ice becomes cracked. If the player walks over a cracked tile, the ice will break and the player will fall through to a cavern below. This type of tile was also featured alongside the slippery variety in {{2v2|FireRed|LeafGreen}} in [[Icefall Cave]].


{{Special tiles}}
==In battle==
{{incomplete|section|Needs Nature Power and the appearance of Secret Power in Generation V}}
In Generation IV, ice gives {{m|Secret Power}} a 30% chance of {{stat|freezing}} its target and gives it the appearance of {{m|Avalanche}}; it causes {{m|Nature Power}} to become {{m|Blizzard}}.
 
In Generation V, ice gives {{m|Secret Power}} a 30% chance of {{stat|freezing}} its target.
 
{{m|Camouflage}} makes the user {{type|Ice}} when used on ice.
 
{{Special tiles}}<br>
{{Project Games notice}}
{{Project Games notice}}