Template:NewPokémon: Difference between revisions

m
→‎Type effectiveness: fixing default
m (recat)
m (→‎Type effectiveness: fixing default)
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type1={{{type1|???}}}|
type1={{{type1|???}}}|
type2={{{type2|}}}|
type2={{{type2|}}}|
Normal= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|Normal}}}|#default=1|Rock|Bug=0.5|Ghost=0}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Rock|Bug=0.5|Ghost=0}}}} |
Normal= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|???}}}|#default=1|Rock|Bug=0.5|Ghost=0}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Rock|Bug=0.5|Ghost=0}}}} |
Fighting= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|Normal}}}|#default=1|Normal|Rock|Steel|Ice|Dark=2|Flying|Poison|Bug|Psychic=0.5|Ghost=0}} *  {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Normal|Rock|Steel|Ice|Dark=2|Flying|Poison|Bug|Psychic=0.5|Ghost=0}}}} |
Fighting= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|???}}}|#default=1|Normal|Rock|Steel|Ice|Dark=2|Flying|Poison|Bug|Psychic=0.5|Ghost=0}} *  {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Normal|Rock|Steel|Ice|Dark=2|Flying|Poison|Bug|Psychic=0.5|Ghost=0}}}} |
Flying= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|Normal}}}|#default=1|Fighting|Bug|Grass=2|Rock|Steel|Electric=0.5}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Fighting|Bug|Grass=2|Rock|Steel|Electric=0.5}}}} |
Flying= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|???}}}|#default=1|Fighting|Bug|Grass=2|Rock|Steel|Electric=0.5}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Fighting|Bug|Grass=2|Rock|Steel|Electric=0.5}}}} |
Poison= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|Normal}}}|#default=1|Grass=2|Poison|Ground|Rock|Ghost=0.5|Steel=0}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Grass=2|Poison|Ground|Rock|Ghost=0.5}}}} |
Poison= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|???}}}|#default=1|Grass=2|Poison|Ground|Rock|Ghost=0.5|Steel=0}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Grass=2|Poison|Ground|Rock|Ghost=0.5}}}} |
Ground= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|Normal}}}|#default=1|Poison|Rock|Steel|Fire|Electric=2|Bug|Grass=0.5|Flying=0}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Poison|Rock|Steel|Fire|Electric=2|Bug|Grass=0.5|Flying=0}}}} |
Ground= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|???}}}|#default=1|Poison|Rock|Steel|Fire|Electric=2|Bug|Grass=0.5|Flying=0}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Poison|Rock|Steel|Fire|Electric=2|Bug|Grass=0.5|Flying=0}}}} |
Rock=  {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|Normal}}}|#default=1|Flying|Bug|Fire|Ice=2|Fighting|Ground|Steel=0.5}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Flying|Bug|Fire|Ice=2|Fighting|Ground|Steel=0.5}}}} |
Rock=  {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|???}}}|#default=1|Flying|Bug|Fire|Ice=2|Fighting|Ground|Steel=0.5}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Flying|Bug|Fire|Ice=2|Fighting|Ground|Steel=0.5}}}} |
Bug= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|Normal}}}|#default=1|Grass|Psychic|Dark=2|Fighting|Flying|Poison|Ghost|Steel|Fire=0.5}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Grass|Psychic|Dark=2|Fighting|Flying|Poison|Ghost|Steel|Fire=0.5}}}} |
Bug= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|???}}}|#default=1|Grass|Psychic|Dark=2|Fighting|Flying|Poison|Ghost|Steel|Fire=0.5}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Grass|Psychic|Dark=2|Fighting|Flying|Poison|Ghost|Steel|Fire=0.5}}}} |
Ghost= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|Normal}}}|#default=1|Ghost|Psychic=2|Steel|Dark=0.5|Normal=0}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Ghost|Psychic=2|Steel|Dark=0.5|Normal=0}}}} |
Ghost= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|???}}}|#default=1|Ghost|Psychic=2|Steel|Dark=0.5|Normal=0}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Ghost|Psychic=2|Steel|Dark=0.5|Normal=0}}}} |
Steel= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|Normal}}}|#default=1|Rock|Ice=2|Steel|Fire|Water|Electric=0.5}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Rock|Ice=2|Steel|Fire|Water|Electric=0.5}}}} |
Steel= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|???}}}|#default=1|Rock|Ice=2|Steel|Fire|Water|Electric=0.5}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Rock|Ice=2|Steel|Fire|Water|Electric=0.5}}}} |


Fire= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|Normal}}}|#default=1|Bug|Steel|Grass|Ice=2|Rock|Fire|Water|Dragon=0.5}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Bug|Steel|Grass|Ice=2|Rock|Fire|Water|Dragon=0.5}}}} |
Fire= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|???}}}|#default=1|Bug|Steel|Grass|Ice=2|Rock|Fire|Water|Dragon=0.5}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Bug|Steel|Grass|Ice=2|Rock|Fire|Water|Dragon=0.5}}}} |
Water= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|Normal}}}|#default=1|Ground|Rock|Fire=2|Water|Grass|Dragon=0.5}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Ground|Rock|Fire=2|Water|Grass|Dragon=0.5}}}} |
Water= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|???}}}|#default=1|Ground|Rock|Fire=2|Water|Grass|Dragon=0.5}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Ground|Rock|Fire=2|Water|Grass|Dragon=0.5}}}} |
Grass= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|Normal}}}|#default=1|Ground|Rock|Water=2|Fighting|Poison|Bug|Steel|Fire|Grass|Dragon=0.5}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Ground|Rock|Water=2|Fighting|Poison|Bug|Steel|Fire|Grass|Dragon=0.5}}}} |
Grass= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|???}}}|#default=1|Ground|Rock|Water=2|Fighting|Poison|Bug|Steel|Fire|Grass|Dragon=0.5}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Ground|Rock|Water=2|Fighting|Poison|Bug|Steel|Fire|Grass|Dragon=0.5}}}} |
Electric= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|Normal}}}|#default=1|Flying|Water=2|Grass|Electric|Dragon=0.5|Ground=0}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Flying|Water=2|Grass|Electric|Dragon=0.5|Ground=0}}}} |
Electric= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|???}}}|#default=1|Flying|Water=2|Grass|Electric|Dragon=0.5|Ground=0}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Flying|Water=2|Grass|Electric|Dragon=0.5|Ground=0}}}} |
Psychic= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|Normal}}}|#default=1|Fighting|Poison=2|Steel|Psychic=0.5|Dark=0}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Fighting|Poison=2|Steel|Psychic=0.5|Dark=0}}}} |
Psychic= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|???}}}|#default=1|Fighting|Poison=2|Steel|Psychic=0.5|Dark=0}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Fighting|Poison=2|Steel|Psychic=0.5|Dark=0}}}} |
Ice= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|Normal}}}|#default=1|Flying|Ground|Grass|Dragon=2|Steel|Fire|Water|Ice=0.5}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Flying|Ground|Grass|Dragon=2|Steel|Fire|Water|Ice=0.5}}}} |
Ice= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|???}}}|#default=1|Flying|Ground|Grass|Dragon=2|Steel|Fire|Water|Ice=0.5}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Flying|Ground|Grass|Dragon=2|Steel|Fire|Water|Ice=0.5}}}} |
Dragon= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|Normal}}}|#default=1|Dragon=2|Steel=0.5}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Dragon=2|Steel=0.5}}}} |
Dragon= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|???}}}|#default=1|Dragon=2|Steel=0.5}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Dragon=2|Steel=0.5}}}} |
Dark= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|Normal}}}|#default=1|Ghost|Psychic=2|Fighting|Steel|Dark=0.5}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Ghost|Psychic=2|Fighting|Steel|Dark=0.5}}}}  
Dark= {{<includeonly>subst:</includeonly>#expr: 100 * {{<includeonly>subst:</includeonly>#switch:{{{type1|???}}}|#default=1|Ghost|Psychic=2|Fighting|Steel|Dark=0.5}} * {{<includeonly>subst:</includeonly>#switch:{{{type2|}}}|#default=1|Ghost|Psychic=2|Fighting|Steel|Dark=0.5}}}}  
}}
}}