Mean Look (move): Difference between revisions

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Dusknoir
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{{movep|type=normal|ms=093|pkmn=Haunter|method=Haunter's eyes glow light purple, preventing the opponent from escaping.}}
{{movep|type=normal|ms=093|pkmn=Haunter|method=Haunter's eyes glow light purple, preventing the opponent from escaping.}}
{{movemid|type=normal|user=Morty|user1=Morty's Haunter|startcode=EP182|startname=From Ghost to Ghost|notes=Debut}}
{{movemid|type=normal|user=Morty|user1=Morty's Haunter|startcode=EP182|startname=From Ghost to Ghost|notes=Debut}}
{{movep|type=normal|ms=200|pkmn=Misdreavus|method=Misdreavus opens its eyes wide and its body flashes black.}}
{{movep|type=normal|ms=200|pkmn=Misdreavus|method=Misdreavus opens its eyes wide and its body flashes black. The opponent can no longer run away from the battle.}}
{{movemid|type=normal|user=Nelson|user1=Nelson's Misdreavus|startcode=EP259|startname=Entei at Your Own Risk}}
{{movemid|type=normal|user=Nelson|user1=Nelson's Misdreavus|startcode=EP259|startname=Entei at Your Own Risk}}
{{movep|type=normal|ms=356|pkmn=Dusclops|method=Dusclops's iris glows purple and it releases a black ring from its eye at the opponent. When the ring hits the opponent, the opponent becomes surrounded by a purple aura.}}
{{movep|type=normal|ms=356|pkmn=Dusclops|method=Dusclops's iris glows purple and it releases a black ring from its eye at the opponent. When the ring hits the opponent, the opponent becomes surrounded by a purple aura, causing the opponent to no longer be able to be recalled into its Poké Ball.}}
{{movemid|type=normal|user=Pyramid King Brandon|user1=Brandon's Dusclops|startcode=AG189|startname=Gathering the Gang of Four!}}
{{movemid|type=normal|user=Pyramid King Brandon|user1=Brandon's Dusclops|startcode=AG189|startname=Gathering the Gang of Four!}}
{{movep|type=normal|ms=477|pkmn=Dusknoir|method=Dusknoir's iris glows purple and it releases a black ring from its eye at the opponent. When the ring hits the opponent, the foe is prevented from escaping.}}
{{movep|type=normal|ms=477|pkmn=Dusknoir|method=Dusnoir's iris glows purple and it releases a black ring from its eyes at the opponent. When the ring hits the opponent, it flips around so it's above the opponent, and it falls down onto it. The ring then disappears and the opponent's body flashes black, preventing it from escaping.}}
{{movebtm|type=normal|user=Conway|user1=Conway's Dusknoir|startcode=DP185|startname=Working on a Right Move!}}
{{movebtm|type=normal|user=Conway|user1=Conway's Dusknoir|startcode=DP185|startname=Working on a Right Move!}}


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