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===In battle=== | ===In battle=== | ||
====Generation III to IV==== | ====Generation III to IV==== | ||
Magic Guard prevents indirect damage, such as from {{m|Hail}}, {{m|Toxic}}, {{m|Curse}}, or {{m|Leech Seed}}. It does not prevent status problems, but rather protects from damaging effects. Damage caused upon being switched in, such as {{m|Stealth Rock}}, and [[Recoil]] is prevented except from using {{m|Struggle}}. Magic Guard will also cancel out {{DL|In-battle effect item|Life Orb}}'s HP deduction without negating its power boost. Additional effects such as trapping from moves like {{m|Fire Spin}} and {{stat|Attack}} reduction from a {{status|burn}} are not prevented. If paralyzed, a Pokémon with Magic Guard will suffer from the normal Speed reduction, | Magic Guard prevents indirect damage, such as from {{m|Hail}}, {{m|Toxic}}, {{m|Curse}}, or {{m|Leech Seed}}. It does not prevent status problems, but rather protects from damaging effects. Damage caused upon being switched in, such as {{m|Stealth Rock}}, and [[Recoil]] is prevented except from using {{m|Struggle}}. Magic Guard will also cancel out {{DL|In-battle effect item|Life Orb}}'s HP deduction without negating its power boost. Additional effects such as trapping from moves like {{m|Fire Spin}} and {{stat|Attack}} reduction from a {{status|burn}} are not prevented. If paralyzed, a Pokémon with Magic Guard will suffer from the normal Speed reduction and in [[Generation V]], can be fully paralyzed. | ||
====Generation V==== | ====Generation V==== |
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